- Attack
- 236
- Defense
- 194
- HP
- 189
100% CP
- RaidsLv20
- 1,849
- min 1,768
- Weather boostLv25
- 2,312
- min 2,211
- MaxLv50
- 3,659
- Lv40 3,237
At a glance
Basics
Iron Leaves is a Grass/Psychic-type Pokémon. Its 100% IV CP is 1,849 at level 20 (raids, eggs and research), 2,312 at weather-boosted level 25 and up to 3,659 at level 50. It is most vulnerable to Bug attacks (2.56×) and also weak to Fire/Ice/Poison/Flying/Ghost/Dark attacks (1.6×). It resists Water/Electric/Grass/Fighting/Ground/Psychic attacks. As your buddy, it earns 1 Candy every 20 km you walk together.
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,659 / 3,703
All values are for Pokémon GO; main-series values are not listed.
Related tips
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
Movesets need both a Fast and a Charged Attack.
Learnable moves
Fast Attack1
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
SplashWater · 1.5s | 0 | +17 | 0 | 11.3 |
Charged Attack1
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
StruggleNormal · 2s | 35 | 0 | 17.5 | 0 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Iron Leaves's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 149.9
- Actual Defense
- 124.9
- Actual HP
- 121
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
It needs both a Fast and a Charged Attack to calculate.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,237 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 9 | 15 | 17.5 | 1,499 | 100.0% |
| 2 | 0 | 14 | 10 | 17.5 | 1,499 | 99.8% |
| 3 | 0 | 12 | 12 | 17.5 | 1,499 | 99.7% |
| 4 | 0 | 10 | 14 | 17.5 | 1,499 | 99.6% |
| 5 | 3 | 15 | 15 | 17 | 1,497 | 99.5% |
| 6 | 0 | 8 | 15 | 17.5 | 1,496 | 99.5% |
| 7 | 4 | 14 | 15 | 17 | 1,499 | 99.4% |
| 8 | 1 | 7 | 15 | 17.5 | 1,498 | 99.4% |
| 9 | 0 | 15 | 9 | 17.5 | 1,499 | 99.3% |
| 10 | 0 | 15 | 8 | 17.5 | 1,495 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×2.56
Bug - ×1.6
Fire
Ice
Poison
Flying
Ghost
Dark - ×0.625
Water
Electric
Grass
Fighting
Ground
Psychic
Show all 18 types
Normal×1
Fire×1.6
Water×0.625
Electric×0.625
Grass×0.625
Ice×1.6
Fighting×0.625
Poison×1.6
Ground×0.625
Flying×1.6
Psychic×0.625
Bug×2.56
Rock×1
Ghost×1.6
Dragon×1
Dark×1.6
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves


