- Attack
- 192
- Defense
- 205
- HP
- 120
100% CP
- RaidsLv20
- 1,273
- min 1,205
- Weather boostLv25
- 1,591
- min 1,506
- MaxLv50
- 2,518
- Lv40 2,228
At a glance
Basics
Mr. Mime is a Psychic/Fairy-type Pokémon. Its 100% IV CP is 1,273 at level 20 (raids, eggs and research), 1,591 at weather-boosted level 25 and up to 2,518 at level 50. It is weak to Poison/Ghost/Steel attacks (1.6×). It resists Psychic/Fighting/Dragon attacks. In raids, Psywave + Psychic is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Barrier Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,518 / 2,549
Mr. Mime is a master of pantomime. Its gestures and motions convince watchers that something unseeable actually exists. Once the watchers are convinced, the unseeable thing exists as if it were real.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Psywave
PsychicBest100% efficiency12.1TDO 248 - 2
Confusion
Psychic97% efficiency11.7TDO 240 - 3
Zen Headbutt
Psychic95% efficiency11.5TDO 235 - 4
Magical Leaf
Psychic94% efficiency11.4TDO 234 - 5
Psywave
Shadow Ball92% efficiency11.1TDO 228
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack4
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
PsywaveBestPsychic · 0.5s · STAB | 4 | +7 | 9.6 | 14 |
ConfusionPsychic · 1.5s · STAB | 19 | +14 | 15.2 | 9.3 |
Zen HeadbuttPsychic · 1s · STAB | 11 | +9 | 13.2 | 9 |
Magical LeafGrass · 1.5s | 17 | +17 | 11.3 | 11.3 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
PsychicBestPsychic · 3s · STAB | 95 | 50 | 38 | 2.28 |
Shadow BallGhost · 3s | 100 | 50 | 33.3 | 2 |
PsybeamPsychic · 3s · STAB | 65 | 50 | 26 | 1.56 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Mr. Mime's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 123.7
- Actual Defense
- 131.4
- Actual HP
- 80
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Confusion
PsychicBest100% efficiencyThis is the best moveset at these stats. That's 78% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,228 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 13 | 15 | 25.5 | 1,498 | 100.0% |
| 2 | 0 | 15 | 14 | 25.5 | 1,500 | 99.8% |
| 3 | 1 | 11 | 15 | 25.5 | 1,499 | 99.6% |
| 4 | 0 | 12 | 15 | 25.5 | 1,495 | 99.5% |
| 5 | 3 | 15 | 15 | 25 | 1,499 | 99.4% |
| 6 | 0 | 14 | 14 | 25.5 | 1,496 | 99.4% |
| 7 | 2 | 14 | 12 | 25.5 | 1,500 | 99.3% |
| 8 | 1 | 15 | 12 | 25.5 | 1,496 | 99.2% |
| 9 | 2 | 9 | 15 | 25.5 | 1,500 | 99.2% |
| 10 | 1 | 10 | 15 | 25.5 | 1,496 | 99.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Mr. MimeViewing50 CandyWalk 15 km as buddyBest moves
Psywave
Psychic
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Poison
Ghost
Steel - ×0.625
Psychic - ×0.39
Fighting
Dragon
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.39
Poison×1.6
Ground×1
Flying×1
Psychic×0.625
Bug×1
Rock×1
Ghost×1.6
Dragon×0.39
Dark×1
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves








