- Attack
- 153
- Defense
- 136
- HP
- 163
100% CP
- RaidsLv20
- 982
- min 924
- Weather boostLv25
- 1,228
- min 1,155
- MaxLv50
- 1,944
- Lv40 1,720
At a glance
Basics
Porygon is a Normal-type Pokémon. Its 100% IV CP is 982 at level 20 (raids, eggs and research), 1,228 at weather-boosted level 25 and up to 1,944 at level 50. It is weak to Fighting attacks (1.6×). It resists Ghost attacks. In raids, Tackle + Hyper Beam is its strongest moveset (level 40, 100% IVs). It evolves into Porygon2 with 25 Candy and Upgrade. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Virtual Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,944 / 1,968
Porygon is capable of reverting itself entirely back to program data and entering cyberspace. This Pokémon is copy protected so it cannot be duplicated by copying.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Tackle*
Hyper BeamBest100% efficiency9.7TDO 180 - 2
Quick Attack*
Hyper Beam99% efficiency9.6TDO 178 - 3
Hidden Power
Hyper Beam94% efficiency9.1TDO 169 - 4
Tackle*
Solar Beam93% efficiency9.0TDO 167 - 5
Quick Attack*
Solar Beam91% efficiency8.8TDO 164
Top 5 of 30 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack5
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Tackle*BestNormal · 0.5s · STAB | 5 | +5 | 12 | 10 |
Hidden PowerNormal · 1.5s · STAB | 15 | +15 | 12 | 10 |
Quick Attack*Normal · 1s · STAB | 10 | +13 | 12 | 13 |
Zen Headbutt*Psychic · 1s | 11 | +9 | 11 | 9 |
Charge BeamElectric · 1s | 7 | +14 | 7 | 14 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Hyper BeamBestNormal · 4s · STAB | 150 | 100 | 45 | 1.8 |
Zap CannonElectric · 3.5s | 140 | 100 | 40 | 1.4 |
Solar BeamGrass · 5s | 180 | 100 | 36 | 1.8 |
Discharge*Electric · 2.5s | 65 | 33 | 26 | 1.97 |
Signal Beam*Bug · 3s | 75 | 50 | 25 | 1.5 |
Psybeam*Psychic · 3s | 65 | 50 | 21.7 | 1.3 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Porygon's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 100.4
- Actual Defense
- 90.2
- Actual HP
- 106
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Quick Attack*
Hyper BeamBest100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,720 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 13 | 15 | 37.5 | 1,500 | 100.0% |
| 2 | 0 | 15 | 15 | 37 | 1,499 | 99.9% |
| 3 | 1 | 15 | 13 | 37 | 1,500 | 99.8% |
| 4 | 1 | 15 | 15 | 36.5 | 1,498 | 99.8% |
| 5 | 0 | 12 | 13 | 38 | 1,498 | 99.3% |
| 6 | 0 | 12 | 11 | 38.5 | 1,500 | 99.3% |
| 7 | 0 | 12 | 15 | 37.5 | 1,495 | 99.3% |
| 8 | 1 | 11 | 15 | 37.5 | 1,500 | 99.3% |
| 9 | 0 | 13 | 12 | 38 | 1,499 | 99.3% |
| 10 | 0 | 13 | 14 | 37.5 | 1,496 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- PorygonViewingBest moves
Tackle
Hyper Beam
From Porygon to the final evolution125 Candy
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fighting - ×0.39
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×0.39
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves









NormalSTAB 1.2×Hidden Power · Quick Attack · Tackle · Hyper BeamSuper effective ×1.6None (neutral or worse against every type)
BugSignal BeamSuper effective ×1.6
Grass
Psychic
Dark
GrassSolar BeamSuper effective ×1.6
Water
Ground
Rock
ElectricCharge Beam · Discharge · Zap CannonSuper effective ×1.6
Water
Flying
PsychicZen Headbutt · PsybeamSuper effective ×1.6
Fighting
Poison
Events3 past
No upcoming events are known yet.
- 2024.01.20Community Day Classic: Porygon · Exclusive move: Tri Attack
- 2022.11.15Spotlight Hour: Porygon · 2× Candy for catches
- 2020.09.20Community Day: Porygon · Exclusive move: Tri Attack

