- Attack
- 251
- Defense
- 181
- HP
- 207
100% CP
- RaidsLv20
- 1,980
- min 1,896
- Weather boostLv25
- 2,475
- min 2,370
- MaxLv50
- 3,917
- Lv40 3,465
At a glance
Basics
Moltres is a Fire/Flying-type Pokémon. Its 100% IV CP is 1,980 at level 20 (raids, eggs and research), 2,475 at weather-boosted level 25 and up to 3,917 at level 50. It is most vulnerable to Rock attacks (2.56×) and also weak to Water/Electric attacks (1.6×). It resists Fire/Fighting/Ground/Steel/Fairy/Grass/Bug attacks. In raids, Fire Spin + Fly is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Flame Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,917 / 3,964
Moltres is a Legendary Pokémon that has the ability to control fire. If this Pokémon is injured, it is said to dip its body in the molten magma of a volcano to burn and heal itself.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Fire Spin
FlyBest100% efficiency17.6TDO 529 - 2
Wing Attack
Fly98% efficiency17.1TDO 516 - 3
Fire Spin
Sky Attack*94% efficiency16.4TDO 495 - 4
Wing Attack
Sky Attack*90% efficiency15.9TDO 478 - 5
Fire Spin
Overheat90% efficiency15.9TDO 478
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Fire SpinBestFire · 1s · STAB | 13 | +9 | 15.6 | 9 |
Wing AttackFlying · 1s · STAB | 10 | +11 | 12 | 11 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
FlyBestFlying · 2s · STAB | 90 | 50 | 54 | 2.16 |
OverheatFire · 4s · STAB | 160 | 100 | 48 | 1.92 |
Sky Attack*Flying · 2s · STAB | 80 | 50 | 48 | 1.92 |
Fire BlastFire · 4s · STAB | 140 | 100 | 42 | 1.68 |
Heat WaveFire · 3s · STAB | 95 | 100 | 38 | 1.14 |
Ancient PowerRock · 3.5s | 70 | 33 | 20 | 2.12 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Moltres's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 158.9
- Actual Defense
- 117.1
- Actual HP
- 132
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Fire Spin
FlyBest100% efficiencyThis is the best moveset at these stats. That's 78% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,465 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 15 | 16 | 1,500 | 100.0% |
| 2 | 1 | 15 | 14 | 16 | 1,497 | 100.0% |
| 3 | 2 | 14 | 14 | 16 | 1,499 | 99.9% |
| 4 | 0 | 15 | 15 | 16 | 1,494 | 99.6% |
| 5 | 0 | 15 | 14 | 16 | 1,491 | 99.6% |
| 6 | 2 | 15 | 13 | 16 | 1,500 | 99.5% |
| 7 | 2 | 15 | 12 | 16 | 1,496 | 99.5% |
| 8 | 1 | 14 | 15 | 16 | 1,497 | 99.5% |
| 9 | 1 | 14 | 14 | 16 | 1,493 | 99.5% |
| 10 | 3 | 14 | 12 | 16 | 1,498 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×2.56
Rock - ×1.6
Water
Electric - ×0.625
Fire
Fighting
Ground
Steel
Fairy - ×0.39
Grass
Bug
Show all 18 types
Normal×1
Fire×0.625
Water×1.6
Electric×1.6
Grass×0.39
Ice×1
Fighting×0.625
Poison×1
Ground×0.625
Flying×1
Psychic×1
Bug×0.39
Rock×2.56
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves








