- Attack
- 169
- Defense
- 186
- HP
- 181
100% CP
- RaidsLv20
- 1,303
- min 1,236
- Weather boostLv25
- 1,629
- min 1,545
- MaxLv50
- 2,578
- Lv40 2,281
At a glance
Basics
Bellossom is a Grass-type Pokémon. Its 100% IV CP is 1,303 at level 20 (raids, eggs and research), 1,629 at weather-boosted level 25 and up to 2,578 at level 50. It is weak to Fire/Ice/Poison/Flying/Bug attacks (1.6×). It resists Water/Electric/Grass/Ground attacks. In raids, Magical Leaf + Leaf Blade is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Flower Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,578 / 2,609
When Bellossom gets exposed to plenty of sunlight, the leaves ringing its body begin to spin around. This Pokémon's dancing is renowned in the southern lands.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Magical Leaf
Leaf BladeBest100% efficiency10.5TDO 286 - 2
Razor Leaf
Leaf Blade98% efficiency10.3TDO 281 - 3
Bullet Seed
Leaf Blade94% efficiency9.9TDO 270 - 4
Magical Leaf
Petal Blizzard94% efficiency9.9TDO 270 - 5
Acid
Leaf Blade94% efficiency9.9TDO 269
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack4
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Magical LeafBestGrass · 1.5s · STAB | 17 | +17 | 13.6 | 11.3 |
Razor LeafGrass · 1s · STAB | 13 | +7 | 15.6 | 7 |
AcidPoison · 1s | 11 | +10 | 11 | 10 |
Bullet SeedGrass · 1s · STAB | 7 | +13 | 8.4 | 13 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Leaf BladeBestGrass · 2.5s · STAB | 70 | 33 | 33.6 | 2.55 |
Petal BlizzardGrass · 2.5s · STAB | 110 | 100 | 52.8 | 1.32 |
Dazzling GleamFairy · 3.5s | 100 | 50 | 28.6 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Bellossom's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 109.9
- Actual Defense
- 120.1
- Actual HP
- 117
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Razor Leaf
Leaf BladeBest100% efficiencyThis is the best moveset at these stats. That's 82% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,281 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 14 | 14 | 25 | 1,497 | 100.0% |
| 2 | 0 | 15 | 15 | 25 | 1,496 | 99.9% |
| 3 | 0 | 15 | 14 | 25 | 1,492 | 99.9% |
| 4 | 0 | 11 | 12 | 25.5 | 1,499 | 99.9% |
| 5 | 0 | 8 | 15 | 25.5 | 1,499 | 99.9% |
| 6 | 0 | 14 | 9 | 25.5 | 1,499 | 99.8% |
| 7 | 1 | 15 | 13 | 25 | 1,497 | 99.7% |
| 8 | 0 | 9 | 14 | 25.5 | 1,499 | 99.6% |
| 9 | 0 | 12 | 11 | 25.5 | 1,499 | 99.6% |
| 10 | 2 | 12 | 14 | 25 | 1,499 | 99.6% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 2
- Vileplume100 CandyBest moves
Acid
Sludge Bomb - BellossomViewing100 CandySun StoneBest moves
Magical Leaf
Leaf Blade
- Vileplume100 CandyBest moves
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fire
Ice
Poison
Flying
Bug - ×0.625
Water
Electric
Grass
Ground
Show all 18 types
Normal×1
Fire×1.6
Water×0.625
Electric×0.625
Grass×0.625
Ice×1.6
Fighting×1
Poison×1.6
Ground×0.625
Flying×1.6
Psychic×1
Bug×1.6
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves









