- Attack
- 182
- Defense
- 133
- HP
- 172
100% CP
- Shadow RaidsLv20
- 1,169
- min 1,055
- Weather boostLv25
- 1,462
- min 1,319
- MaxLv50
- 2,314
- Lv40 2,046
At a glance
Basics
Shadow Girafarig is a Normal/Psychic-type Pokémon. Its 100% IV CP is 1,169 at level 20 (Shadow Raids), 1,462 at weather-boosted level 25 and up to 2,314 at level 50. It is weak to Bug/Dark attacks (1.6×). It resists Psychic/Ghost attacks. In raids, Confusion + Psychic is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Long Neck Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,314 / 2,341
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Girafarig's rear head also has a brain, but it is small. The rear head attacks in response to smells and sounds. Approaching this Pokémon from behind can cause the rear head to suddenly lash out and bite.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Confusion
PsychicBest100% efficiency14.3TDO 228 - 2
Tackle
Psychic100% efficiency14.3TDO 227 - 3
Double Kick
Psychic97% efficiency13.9TDO 221 - 4
Confusion
Thunderbolt86% efficiency12.3TDO 196 - 5
Tackle
Thunderbolt85% efficiency12.1TDO 193
Top 5 of 15 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
ConfusionBestPsychic · 1.5s · STAB | 19 | +14 | 15.2 | 9.3 |
TackleNormal · 0.5s · STAB | 5 | +5 | 12 | 10 |
Double KickFighting · 1s | 10 | +13 | 10 | 13 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
PsychicBestPsychic · 3s · STAB | 95 | 50 | 38 | 2.28 |
TrailblazeGrass · 2s | 65 | 50 | 32.5 | 1.3 |
ThunderboltElectric · 2.5s | 80 | 50 | 32 | 1.6 |
Psychic FangsPsychic · 1s · STAB | 25 | 33 | 30 | 0.91 |
Mirror CoatPsychic · 2.5s · STAB | 60 | 50 | 28.8 | 1.44 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Girafarig's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 141.2
- Actual Defense
- 73.7
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Confusion
PsychicBest100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,046 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 12 | 28 | 1,500 | 100.0% |
| 2 | 1 | 15 | 15 | 27.5 | 1,494 | 99.5% |
| 3 | 0 | 12 | 15 | 28 | 1,497 | 99.5% |
| 4 | 0 | 13 | 14 | 28 | 1,498 | 99.4% |
| 5 | 2 | 14 | 15 | 27.5 | 1,497 | 99.4% |
| 6 | 1 | 11 | 15 | 28 | 1,500 | 99.3% |
| 7 | 0 | 14 | 13 | 28 | 1,499 | 99.3% |
| 8 | 0 | 14 | 12 | 28 | 1,495 | 99.3% |
| 9 | 2 | 15 | 14 | 27.5 | 1,498 | 99.3% |
| 10 | 3 | 13 | 15 | 27.5 | 1,500 | 99.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Bug
Dark - ×0.625
Psychic
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1
Poison×1
Ground×1
Flying×1
Psychic×0.625
Bug×1.6
Rock×1
Ghost×0.625
Dragon×1
Dark×1.6
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves










PsychicSTAB 1.2×Confusion · Mirror Coat · Psychic · Psychic FangsSuper effective ×1.6
Fighting
Poison
NormalSTAB 1.2×TackleSuper effective ×1.6None (neutral or worse against every type)
FightingDouble KickSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
GrassTrailblazeSuper effective ×1.6
Water
Ground
Rock
ElectricThunderboltSuper effective ×1.6
Water
Flying
Events1 past
No upcoming events are known yet.
- 2023.09.19Spotlight Hour: Girafarig · 2× Catch XP

