- Attack
- 189
- Defense
- 146
- HP
- 146
100% CP
- Shadow RaidsLv20
- 1,172
- min 1,057
- Weather boostLv25
- 1,465
- min 1,322
- MaxLv50
- 2,319
- Lv40 2,051
At a glance
Basics
Shadow Sneasel is a Dark/Ice-type Pokémon. Its 100% IV CP is 1,172 at level 20 (Shadow Raids), 1,465 at weather-boosted level 25 and up to 2,319 at level 50. It is most vulnerable to Fighting attacks (2.56×) and also weak to Fire/Bug/Rock/Steel/Fairy attacks (1.6×). It resists Ice/Ghost/Dark/Psychic attacks. In raids, Feint Attack + Avalanche is its strongest moveset (level 40, 100% IVs). It evolves into Shadow Weavile with 100 Candy and Sinnoh Stone. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Sharp Claw Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,319 / 2,346
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Sneasel scales trees by punching its hooked claws into the bark. This Pokémon seeks out unguarded nests and steals eggs for food while the parents are away.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Feint Attack
AvalancheBest100% efficiency14.4TDO 215 - 2
Feint Attack
Triple Axel99% efficiency14.3TDO 214 - 3
Ice Shard
Avalanche96% efficiency13.8TDO 206 - 4
Ice Shard
Triple Axel96% efficiency13.8TDO 206 - 5
Feint Attack
Foul Play95% efficiency13.6TDO 203
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Feint AttackBestDark · 1s · STAB | 11 | +10 | 13.2 | 10 |
Ice ShardIce · 1s · STAB | 10 | +10 | 12 | 10 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
AvalancheBestIce · 2.5s · STAB | 85 | 50 | 40.8 | 2.04 |
Foul PlayDark · 2s · STAB | 70 | 50 | 42 | 1.68 |
Triple AxelIce · 2s · STAB | 60 | 33 | 36 | 2.18 |
Ice PunchIce · 2s · STAB | 50 | 33 | 30 | 1.82 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Sneasel's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 146.2
- Actual Defense
- 80.2
- Actual HP
- 96
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Feint Attack
Triple AxelBest100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,051 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 14 | 27.5 | 1,496 | 100.0% |
| 2 | 2 | 14 | 14 | 27.5 | 1,499 | 99.9% |
| 3 | 0 | 11 | 14 | 28 | 1,496 | 99.6% |
| 4 | 2 | 15 | 13 | 27.5 | 1,499 | 99.6% |
| 5 | 1 | 10 | 14 | 28 | 1,499 | 99.5% |
| 6 | 0 | 15 | 10 | 28 | 1,496 | 99.5% |
| 7 | 0 | 15 | 15 | 27.5 | 1,493 | 99.5% |
| 8 | 0 | 15 | 14 | 27.5 | 1,488 | 99.5% |
| 9 | 0 | 12 | 13 | 28 | 1,496 | 99.4% |
| 10 | 1 | 14 | 10 | 28 | 1,499 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- Shadow SneaselViewingBest moves
Feint Attack
Avalanche
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Fighting - ×1.6
Fire
Bug
Rock
Steel
Fairy - ×0.625
Ice
Ghost
Dark - ×0.39
Psychic
Show all 18 types
Normal×1
Fire×1.6
Water×1
Electric×1
Grass×1
Ice×0.625
Fighting×2.56
Poison×1
Ground×1
Flying×1
Psychic×0.39
Bug×1.6
Rock×1.6
Ghost×0.625
Dragon×1
Dark×0.625
Steel×1.6
Fairy×1.6
Offensive matchupsBased on learnable moves







