- Attack
- 118
- Defense
- 71
- HP
- 120
100% CP
- RaidsLv20
- 511
- min 468
- Weather boostLv25
- 639
- min 585
- MaxLv50
- 1,011
- Lv40 895
At a glance
Basics
Slugma is a Fire-type Pokémon. Its 100% IV CP is 511 at level 20 (raids, eggs and research), 639 at weather-boosted level 25 and up to 1,011 at level 50. It is weak to Water/Ground/Rock attacks (1.6×). It resists Fire/Grass/Ice/Bug/Steel/Fairy attacks. In raids, Rock Throw + Flame Burst is its strongest moveset (level 40, 100% IVs). It evolves into Magcargo with 50 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Lava Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,011 / 1,023
Molten magma courses throughout Slugma's circulatory system. If this Pokémon is chilled, the magma cools and hardens. Its body turns brittle and chunks fall off, reducing its size.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Rock Throw
Flame BurstBest100% efficiency7.1TDO 57 - 2
Rock Throw
Rock Slide96% efficiency6.8TDO 54 - 3
Ember
Flame Burst95% efficiency6.7TDO 54 - 4
Ember
Rock Slide90% efficiency6.4TDO 51 - 5
Rock Throw
Flame Charge86% efficiency6.1TDO 49
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Rock ThrowBestRock · 1s | 13 | +8 | 13 | 8 |
EmberFire · 1s · STAB | 10 | +10 | 12 | 10 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Flame BurstBestFire · 2.5s · STAB | 70 | 50 | 33.6 | 1.68 |
Rock SlideRock · 2.5s | 75 | 50 | 30 | 1.5 |
Flame ChargeFire · 4s · STAB | 70 | 33 | 21 | 2.55 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Slugma's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 79.5
- Actual Defense
- 51.4
- Actual HP
- 80
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Rock Throw
Flame BurstBest100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 895 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Slugma only reaches CP 1,011 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,011 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 1,004 | 99.2% |
| 3 | 15 | 15 | 14 | 50 | 1,008 | 99.1% |
| 4 | 15 | 14 | 15 | 50 | 1,005 | 98.8% |
| 5 | 13 | 15 | 15 | 50 | 996 | 98.5% |
| 6 | 14 | 15 | 14 | 50 | 1,000 | 98.4% |
| 7 | 15 | 15 | 13 | 50 | 1,004 | 98.2% |
| 8 | 14 | 14 | 15 | 50 | 998 | 98.1% |
| 9 | 15 | 14 | 14 | 50 | 1,002 | 98.0% |
| 10 | 12 | 15 | 15 | 50 | 989 | 97.7% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- SlugmaViewingBest moves
Rock Throw
Flame Burst
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Water
Ground
Rock - ×0.625
Fire
Grass
Ice
Bug
Steel
Fairy
Show all 18 types
Normal×1
Fire×0.625
Water×1.6
Electric×1
Grass×0.625
Ice×0.625
Fighting×1
Poison×1
Ground×1.6
Flying×1
Psychic×1
Bug×0.625
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves






Events2 past
No upcoming events are known yet.
- 2024.12.17Spotlight Hour: Slugma, Bergmite · 2× Candy for catches
- 2021.03.30Spotlight Hour: Slugma · 2× Candy for catches

