- Attack
- 181
- Defense
- 138
- HP
- 225
100% CP
- RaidsLv20
- 1,340
- min 1,271
- Weather boostLv25
- 1,675
- min 1,589
- MaxLv50
- 2,652
- Lv40 2,345
At a glance
Basics
Piloswine is a Ice/Ground-type Pokémon. Its 100% IV CP is 1,340 at level 20 (raids, eggs and research), 1,675 at weather-boosted level 25 and up to 2,652 at level 50. It is weak to Fire/Water/Grass/Fighting/Steel attacks (1.6×). It resists Poison/Electric attacks. In raids, Powder Snow + Avalanche is its strongest moveset (level 40, 100% IVs). It evolves into Mamoswine with 100 Candy and Sinnoh Stone. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Swine Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,652 / 2,683
Piloswine is covered by a thick coat of long hair that enables it to endure the freezing cold. This Pokémon uses its tusks to dig up food that has been buried under ice.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Powder Snow
AvalancheBest100% efficiency11.4TDO 289 - 2
Ice Shard
Avalanche100% efficiency11.4TDO 288 - 3
Powder Snow
High Horsepower97% efficiency11.0TDO 279 - 4
Ice Shard
High Horsepower96% efficiency10.9TDO 277 - 5
Ice Shard
Icicle Spear93% efficiency10.6TDO 270
Top 5 of 10 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Powder SnowBestIce · 1s · STAB | 6 | +15 | 7.2 | 15 |
Ice ShardIce · 1s · STAB | 10 | +10 | 12 | 10 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
AvalancheBestIce · 2.5s · STAB | 85 | 50 | 40.8 | 2.04 |
High HorsepowerGround · 1.5s · STAB | 105 | 100 | 84 | 1.26 |
Stone EdgeRock · 2.5s | 105 | 100 | 42 | 1.05 |
Icicle SpearIce · 2s · STAB | 55 | 33 | 33 | 2 |
BulldozeGround · 3.5s · STAB | 80 | 50 | 27.4 | 1.92 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Piloswine's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 117.1
- Actual Defense
- 91.4
- Actual HP
- 143
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Ice Shard
AvalancheBest100% efficiencyThis is the best moveset at these stats. That's 80% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,345 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 10 | 24.5 | 1,500 | 100.0% |
| 2 | 0 | 14 | 11 | 24.5 | 1,498 | 100.0% |
| 3 | 0 | 13 | 13 | 24.5 | 1,500 | 100.0% |
| 4 | 0 | 12 | 14 | 24.5 | 1,498 | 99.9% |
| 5 | 1 | 15 | 15 | 24 | 1,493 | 99.8% |
| 6 | 2 | 15 | 14 | 24 | 1,498 | 99.7% |
| 7 | 2 | 14 | 15 | 24 | 1,496 | 99.7% |
| 8 | 3 | 15 | 12 | 24 | 1,500 | 99.6% |
| 9 | 3 | 13 | 15 | 24 | 1,500 | 99.5% |
| 10 | 0 | 15 | 9 | 24.5 | 1,497 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- PiloswineViewing25 CandyBest moves
Powder Snow
Avalanche
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fire
Water
Grass
Fighting
Steel - ×0.625
Poison - ×0.39
Electric
Show all 18 types
Normal×1
Fire×1.6
Water×1.6
Electric×0.39
Grass×1.6
Ice×1
Fighting×1.6
Poison×0.625
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves












