- Attack
- 115
- Defense
- 93
- HP
- 137
100% CP
- RaidsLv20
- 594
- min 548
- Weather boostLv25
- 743
- min 686
- MaxLv50
- 1,176
- Lv40 1,040
At a glance
Basics
Larvitar is a Rock/Ground-type Pokémon. Its 100% IV CP is 594 at level 20 (raids, eggs and research), 743 at weather-boosted level 25 and up to 1,176 at level 50. It is most vulnerable to Water/Grass attacks (2.56×) and also weak to Ice/Fighting/Ground/Steel attacks (1.6×). It resists Normal/Fire/Flying/Rock/Electric/Poison attacks. In raids, Bite + Ancient Power is its strongest moveset (level 40, 100% IVs). It evolves into Pupitar with 25 Candy. As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Rock Skin Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,176 / 1,190
Larvitar is born deep under the ground. To come up to the surface, this Pokémon must eat its way through the soil above. Until it does so, Larvitar cannot see its parents.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Bite
Ancient PowerBest100% efficiency6.3TDO 72 - 2
Rock Smash
Ancient Power99% efficiency6.2TDO 71 - 3
Bite
Stomp92% efficiency5.8TDO 66 - 4
Rock Smash
Stomp91% efficiency5.7TDO 65 - 5
Bite
Crunch90% efficiency5.6TDO 64
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
BiteBestDark · 0.5s | 6 | +4 | 12 | 8 |
Rock SmashFighting · 1.5s | 17 | +12 | 11.3 | 8 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Ancient PowerBestRock · 3.5s · STAB | 70 | 33 | 24 | 2.55 |
StompNormal · 1.5s | 50 | 50 | 33.3 | 1 |
CrunchDark · 3s | 65 | 33 | 21.7 | 1.97 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Larvitar's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 77.7
- Actual Defense
- 64.5
- Actual HP
- 90
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Bite
Ancient PowerBest100% efficiencyThis is the best moveset at these stats. That's 83% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,040 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Larvitar only reaches CP 1,176 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,176 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 1,167 | 99.2% |
| 3 | 15 | 15 | 14 | 50 | 1,172 | 99.2% |
| 4 | 15 | 15 | 13 | 50 | 1,168 | 99.2% |
| 5 | 15 | 14 | 15 | 50 | 1,170 | 99.1% |
| 6 | 13 | 15 | 15 | 50 | 1,158 | 98.5% |
| 7 | 14 | 15 | 14 | 50 | 1,163 | 98.4% |
| 8 | 14 | 15 | 13 | 50 | 1,159 | 98.4% |
| 9 | 15 | 15 | 12 | 50 | 1,164 | 98.4% |
| 10 | 14 | 14 | 15 | 50 | 1,161 | 98.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- LarvitarViewingBest moves
Bite
Ancient Power
From Larvitar to the final evolution125 Candy
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Water
Grass - ×1.6
Ice
Fighting
Ground
Steel - ×0.625
Normal
Fire
Flying
Rock - ×0.39
Electric
Poison
Show all 18 types
Normal×0.625
Fire×0.625
Water×2.56
Electric×0.39
Grass×2.56
Ice×1.6
Fighting×1.6
Poison×0.39
Ground×1.6
Flying×0.625
Psychic×1
Bug×1
Rock×0.625
Ghost×1
Dragon×1
Dark×1
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves










Events2 past
No upcoming events are known yet.
- 2023.01.21Community Day Classic: Larvitar · Exclusive move: Smack Down
- 2018.06.16Community Day: Larvitar · Exclusive move: Smack Down

