- Attack
- 239
- Defense
- 244
- HP
- 214
100% CP
- Shadow RaidsLv20
- 2,207
- min 2,050
- Weather boostLv25
- 2,759
- min 2,563
- MaxLv50
- 4,367
- Lv40 3,863
At a glance
Basics
Shadow Ho-Oh is a Fire/Flying-type Pokémon. Its 100% IV CP is 2,207 at level 20 (Shadow Raids), 2,759 at weather-boosted level 25 and up to 4,367 at level 50. It is most vulnerable to Rock attacks (2.56×) and also weak to Water/Electric attacks (1.6×). It resists Fire/Fighting/Ground/Steel/Fairy/Grass/Bug attacks. In raids, Incinerate + Brave Bird is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Rainbow Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 120,000 Stardust · 120 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 4,367 / 4,420
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Ho-Oh's feathers glow in seven colors depending on the angle at which they are struck by light. These feathers are said to bring happiness to the bearers. This Pokémon is said to live at the foot of a rainbow.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
Best movesetsLv40 · 15/15/15 IVs
- 1
Incinerate
Brave BirdBest100% efficiency18.5TDO 630 - 2
Extrasensory
Brave Bird94% efficiency17.4TDO 592 - 3
Incinerate
Sacred Fire*93% efficiency17.1TDO 584 - 4
Steel Wing
Brave Bird93% efficiency17.1TDO 583 - 5
Incinerate
Fire Blast90% efficiency16.6TDO 565
Top 5 of 20 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack4
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
IncinerateBestFire · 2.5s · STAB | 32 | +22 | 15.4 | 8.8 |
Steel WingSteel · 1s | 14 | +8 | 14 | 8 |
ExtrasensoryPsychic · 1s | 11 | +11 | 11 | 11 |
Hidden PowerNormal · 1.5s | 15 | +15 | 10 | 10 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Brave BirdBestFlying · 2s · STAB | 130 | 100 | 78 | 1.56 |
Sacred Fire*Fire · 2.5s · STAB | 120 | 100 | 57.6 | 1.44 |
Fire BlastFire · 4s · STAB | 140 | 100 | 42 | 1.68 |
Earthquake*Ground · 3.5s | 140 | 100 | 40 | 1.4 |
Solar BeamGrass · 5s | 180 | 100 | 36 | 1.8 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Ho-Oh's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 182.1
- Actual Defense
- 128.9
- Actual HP
- 136
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Incinerate
Brave BirdBest100% efficiencyThis is the best moveset at these stats. That's 74% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,863 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 13 | 15 | 14.5 | 1,500 | 100.0% |
| 2 | 0 | 15 | 13 | 14.5 | 1,499 | 99.9% |
| 3 | 1 | 11 | 15 | 14.5 | 1,500 | 99.6% |
| 4 | 0 | 12 | 15 | 14.5 | 1,497 | 99.6% |
| 5 | 1 | 13 | 13 | 14.5 | 1,500 | 99.6% |
| 6 | 0 | 14 | 14 | 14.5 | 1,500 | 99.5% |
| 7 | 0 | 14 | 13 | 14.5 | 1,496 | 99.5% |
| 8 | 1 | 15 | 11 | 14.5 | 1,499 | 99.5% |
| 9 | 1 | 10 | 15 | 14.5 | 1,497 | 99.2% |
| 10 | 0 | 11 | 15 | 14.5 | 1,494 | 99.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×2.56
Rock - ×1.6
Water
Electric - ×0.625
Fire
Fighting
Ground
Steel
Fairy - ×0.39
Grass
Bug
Show all 18 types
Normal×1
Fire×0.625
Water×1.6
Electric×1.6
Grass×0.39
Ice×1
Fighting×0.625
Poison×1
Ground×0.625
Flying×1
Psychic×1
Bug×0.39
Rock×2.56
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves












FireSTAB 1.2×Incinerate · Fire Blast · Sacred FireSuper effective ×1.6
Grass
Ice
Bug
Steel
FlyingSTAB 1.2×Brave BirdSuper effective ×1.6
Grass
Fighting
Bug
GroundEarthquakeSuper effective ×1.6
Fire
Electric
Poison
Rock
Steel
SteelSteel WingSuper effective ×1.6
Ice
Rock
Fairy
GrassSolar BeamSuper effective ×1.6
Water
Ground
Rock
PsychicExtrasensorySuper effective ×1.6
Fighting
Poison
NormalHidden PowerSuper effective ×1.6None (neutral or worse against every type)

