- Attack
- 58
- Defense
- 80
- HP
- 116
100% CP
- RaidsLv20
- 290
- min 258
- Weather boostLv25
- 363
- min 323
- MaxLv50
- 575
- Lv40 508
At a glance
Basics
Galarian Zigzagoon is a Dark/Normal-type Pokémon. Its 100% IV CP is 290 at level 20 (raids, eggs and research), 363 at weather-boosted level 25 and up to 575 at level 50. It is most vulnerable to Fighting attacks (2.56×) and also weak to Bug/Fairy attacks (1.6×). It resists Dark/Psychic/Ghost attacks. In raids, Tackle + Body Slam is its strongest moveset (level 40, 100% IVs). It evolves into Galarian Linoone with 25 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Tiny Raccoon Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 575 / 581
Zigzagoon restlessly wanders everywhere at all times. This Pokémon does so because it is very curious. It becomes interested in anything that it happens to see.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Tackle
Body SlamBest100% efficiency4.8TDO 41 - 2
Tackle
Swift90% efficiency4.3TDO 37 - 3
Tackle
Dig84% efficiency4.0TDO 34 - 4
Take Down
Body Slam77% efficiency3.7TDO 31 - 5
Take Down
Swift66% efficiency3.1TDO 27
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
TackleBestNormal · 0.5s · STAB | 5 | +5 | 12 | 10 |
Take DownNormal · 1s · STAB | 7 | +8 | 8.4 | 8 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Body SlamBestNormal · 2s · STAB | 50 | 33 | 30 | 1.82 |
SwiftNormal · 3s · STAB | 65 | 50 | 26 | 1.56 |
DigGround · 4.5s | 100 | 50 | 22.2 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Galarian Zigzagoon's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 43.6
- Actual Defense
- 56.8
- Actual HP
- 78
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Tackle
Body SlamBest100% efficiencyThis is the best moveset at these stats. That's 64% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 508 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Galarian Zigzagoon only reaches CP 575 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 575 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 572 | 99.1% |
| 3 | 15 | 14 | 15 | 50 | 571 | 98.9% |
| 4 | 14 | 15 | 15 | 50 | 567 | 98.6% |
| 5 | 15 | 15 | 13 | 50 | 570 | 98.2% |
| 6 | 15 | 14 | 14 | 50 | 569 | 98.0% |
| 7 | 15 | 13 | 15 | 50 | 568 | 97.9% |
| 8 | 14 | 15 | 14 | 50 | 564 | 97.7% |
| 9 | 14 | 14 | 15 | 50 | 564 | 97.6% |
| 10 | 15 | 15 | 12 | 50 | 568 | 97.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- Galarian ZigzagoonViewingBest moves
Tackle
Body Slam
From Galarian Zigzagoon to the final evolution125 Candy
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Fighting - ×1.6
Bug
Fairy - ×0.625
Dark - ×0.39
Psychic - ×0.244
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×2.56
Poison×1
Ground×1
Flying×1
Psychic×0.39
Bug×1.6
Rock×1
Ghost×0.244
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves





Events1 past
No upcoming events are known yet.
- 2022.08.13Community Day: Galarian Zigzagoon · Exclusive move: Obstruct

