- Attack
- 134
- Defense
- 78
- HP
- 172
100% CP
- RaidsLv20
- 701
- min 650
- Weather boostLv25
- 876
- min 813
- MaxLv50
- 1,387
- Lv40 1,227
At a glance
Basics
Nuzleaf is a Grass/Dark-type Pokémon. Its 100% IV CP is 701 at level 20 (raids, eggs and research), 876 at weather-boosted level 25 and up to 1,387 at level 50. It is most vulnerable to Bug attacks (2.56×) and also weak to Fire/Ice/Fighting/Poison/Flying/Fairy attacks (1.6×). It resists Water/Electric/Grass/Ground/Ghost/Dark/Psychic attacks. In raids, Razor Leaf + Grass Knot is its strongest moveset (level 40, 100% IVs). It evolves into Shiftry with 100 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Wily Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,387 / 1,404
Nuzleaf live in densely overgrown forests. They occasionally venture out of the forest to startle people. This Pokémon dislikes having its long nose pinched.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Razor Leaf
Grass KnotBest100% efficiency9.7TDO 116 - 2
Feint Attack
Grass Knot100% efficiency9.6TDO 116 - 3
Razor Leaf
Leaf Blade97% efficiency9.4TDO 113 - 4
Feint Attack
Leaf Blade96% efficiency9.3TDO 112 - 5
Razor Leaf
Foul Play93% efficiency9.0TDO 108
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Razor LeafBestGrass · 1s · STAB | 13 | +7 | 15.6 | 7 |
Feint AttackDark · 1s · STAB | 11 | +10 | 13.2 | 10 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Grass KnotBestGrass · 2.5s · STAB | 90 | 50 | 43.2 | 2.16 |
Foul PlayDark · 2s · STAB | 70 | 50 | 42 | 1.68 |
Leaf BladeGrass · 2.5s · STAB | 70 | 33 | 33.6 | 2.55 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Nuzleaf's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 89.0
- Actual Defense
- 55.6
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Razor Leaf
Grass KnotBest100% efficiencyThis is the best moveset at these stats. That's 79% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,227 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Nuzleaf only reaches CP 1,387 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,387 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 1,383 | 99.4% |
| 3 | 14 | 15 | 15 | 50 | 1,378 | 99.3% |
| 4 | 15 | 14 | 15 | 50 | 1,379 | 98.9% |
| 5 | 15 | 15 | 13 | 50 | 1,380 | 98.7% |
| 6 | 14 | 15 | 14 | 50 | 1,374 | 98.7% |
| 7 | 13 | 15 | 15 | 50 | 1,368 | 98.7% |
| 8 | 15 | 14 | 14 | 50 | 1,376 | 98.3% |
| 9 | 14 | 14 | 15 | 50 | 1,370 | 98.3% |
| 10 | 15 | 15 | 12 | 50 | 1,376 | 98.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- NuzleafViewing25 CandyBest moves
Razor Leaf
Grass Knot
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Bug - ×1.6
Fire
Ice
Fighting
Poison
Flying
Fairy - ×0.625
Water
Electric
Grass
Ground
Ghost
Dark - ×0.39
Psychic
Show all 18 types
Normal×1
Fire×1.6
Water×0.625
Electric×0.625
Grass×0.625
Ice×1.6
Fighting×1.6
Poison×1.6
Ground×0.625
Flying×1.6
Psychic×0.39
Bug×2.56
Rock×1
Ghost×0.625
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves






