- Attack
- 106
- Defense
- 61
- HP
- 120
100% CP
- RaidsLv20
- 437
- min 397
- Weather boostLv25
- 546
- min 497
- MaxLv50
- 865
- Lv40 765
At a glance
Basics
Wingull is a Water/Flying-type Pokémon. Its 100% IV CP is 437 at level 20 (raids, eggs and research), 546 at weather-boosted level 25 and up to 865 at level 50. It is most vulnerable to Electric attacks (2.56×) and also weak to Rock attacks (1.6×). It resists Fire/Water/Fighting/Bug/Steel/Ground attacks. In raids, Water Gun + Ice Beam is its strongest moveset (level 40, 100% IVs). It evolves into Pelipper with 50 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Seagull Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 865 / 875
Wingull has the habit of carrying prey and valuables in its beak and hiding them in all sorts of locations. This Pokémon rides the winds and flies as if it were skating across the sky.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Water Gun
Ice BeamBest100% efficiency6.1TDO 43 - 2
Quick Attack
Ice Beam95% efficiency5.8TDO 41 - 3
Water Gun
Water Pulse94% efficiency5.7TDO 40 - 4
Water Gun
Air Cutter93% efficiency5.6TDO 40 - 5
Quick Attack
Water Pulse88% efficiency5.3TDO 38
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Water GunBestWater · 0.5s · STAB | 5 | +5 | 12 | 10 |
Quick AttackNormal · 1s | 10 | +13 | 10 | 13 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Ice BeamBestIce · 3.5s | 95 | 50 | 27.1 | 1.9 |
Air CutterFlying · 2.5s · STAB | 55 | 50 | 26.4 | 1.32 |
Water PulseWater · 3s · STAB | 65 | 50 | 26 | 1.56 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Wingull's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 72.3
- Actual Defense
- 45.4
- Actual HP
- 80
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Water Gun
Ice BeamBest100% efficiencyThis is the best moveset at these stats. That's 84% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 765 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Wingull only reaches CP 865 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 865 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 858 | 99.2% |
| 3 | 15 | 15 | 14 | 50 | 862 | 99.1% |
| 4 | 15 | 14 | 15 | 50 | 859 | 98.7% |
| 5 | 13 | 15 | 15 | 50 | 851 | 98.3% |
| 6 | 14 | 15 | 14 | 50 | 855 | 98.3% |
| 7 | 15 | 15 | 13 | 50 | 858 | 98.2% |
| 8 | 14 | 14 | 15 | 50 | 852 | 97.9% |
| 9 | 15 | 14 | 14 | 50 | 856 | 97.8% |
| 10 | 12 | 15 | 15 | 50 | 843 | 97.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- WingullViewingBest moves
Water Gun
Ice Beam
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Electric - ×1.6
Rock - ×0.625
Fire
Water
Fighting
Bug
Steel - ×0.39
Ground
Show all 18 types
Normal×1
Fire×0.625
Water×0.625
Electric×2.56
Grass×1
Ice×1
Fighting×0.625
Poison×1
Ground×0.39
Flying×1
Psychic×1
Bug×0.625
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves








Events2 past
No upcoming events are known yet.
- 2024.06.11Spotlight Hour: Wingull · 2× Candy for transferring
- 2022.05.03Spotlight Hour: Wingull · 2× Candy for catches

