- Attack
- 198
- Defense
- 257
- HP
- 172
100% CP
- Shadow RaidsLv20
- 1,714
- min 1,575
- Weather boostLv25
- 2,143
- min 1,969
- MaxLv50
- 3,391
- Lv40 3,000
At a glance
Basics
Shadow Aggron is a Steel/Rock-type Pokémon. Its 100% IV CP is 1,714 at level 20 (Shadow Raids), 2,143 at weather-boosted level 25 and up to 3,391 at level 50. It is most vulnerable to Fighting/Ground attacks (2.56×) and also weak to Water attacks (1.6×). It resists Ice/Psychic/Bug/Rock/Dragon/Fairy/Normal/Flying/Poison attacks. In raids, Smack Down + Meteor Beam is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Iron Armor Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 12,000 Stardust · 30 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,391 / 3,432
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Aggron claims an entire mountain as its own territory. It mercilessly beats up anything that violates its environment. This Pokémon vigilantly patrols its territory at all times.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Smack Down
Meteor BeamBest100% efficiency15.4TDO 450 - 2
Dragon Tail
Meteor Beam98% efficiency15.1TDO 443 - 3
Metal Sound
Meteor Beam98% efficiency15.0TDO 439 - 4
Iron Tail
Meteor Beam96% efficiency14.8TDO 433 - 5
Smack Down
Heavy Slam91% efficiency14.0TDO 410
Top 5 of 24 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack4
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Smack DownBestRock · 1s · STAB | 13 | +7 | 15.6 | 7 |
Iron TailSteel · 1s · STAB | 14 | +6 | 16.8 | 6 |
Dragon TailDragon · 1s | 14 | +8 | 14 | 8 |
Metal SoundSteel · 0.5s · STAB | 4 | +6 | 9.6 | 12 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Meteor BeamBestRock · 2s · STAB | 140 | 100 | 84 | 1.68 |
Stone EdgeRock · 2.5s · STAB | 105 | 100 | 50.4 | 1.26 |
Heavy SlamSteel · 2s · STAB | 70 | 50 | 42 | 1.68 |
ThunderElectric · 2.5s | 100 | 100 | 40 | 1 |
Brick BreakFighting · 1.5s | 40 | 33 | 26.7 | 1.21 |
Rock TombRock · 3s · STAB | 65 | 50 | 26 | 1.56 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Aggron's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 152.7
- Actual Defense
- 135.4
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Metal Sound
Meteor BeamBest100% efficiencyThis is the best moveset at these stats. That's 82% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,000 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 14 | 12 | 19 | 1,499 | 100.0% |
| 2 | 0 | 11 | 14 | 19 | 1,498 | 99.8% |
| 3 | 0 | 13 | 13 | 19 | 1,500 | 99.6% |
| 4 | 0 | 13 | 12 | 19 | 1,496 | 99.6% |
| 5 | 1 | 9 | 14 | 19 | 1,500 | 99.6% |
| 6 | 0 | 10 | 15 | 19 | 1,500 | 99.4% |
| 7 | 0 | 10 | 14 | 19 | 1,496 | 99.4% |
| 8 | 0 | 15 | 11 | 19 | 1,497 | 99.4% |
| 9 | 1 | 11 | 12 | 19 | 1,498 | 99.4% |
| 10 | 0 | 12 | 13 | 19 | 1,497 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 2
- Shadow AggronViewing100 CandyBest moves
Smack Down
Meteor Beam
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Fighting
Ground - ×1.6
Water - ×0.625
Ice
Psychic
Bug
Rock
Dragon
Fairy - ×0.39
Normal
Flying - ×0.244
Poison
Show all 18 types
Normal×0.39
Fire×1
Water×1.6
Electric×1
Grass×1
Ice×0.625
Fighting×2.56
Poison×0.244
Ground×2.56
Flying×0.39
Psychic×0.625
Bug×0.625
Rock×0.625
Ghost×1
Dragon×0.625
Dark×1
Steel×1
Fairy×0.625
Offensive matchupsBased on learnable moves











RockSTAB 1.2×Smack Down · Stone Edge · Rock Tomb · Meteor BeamSuper effective ×1.6
Fire
Ice
Flying
Bug
SteelSTAB 1.2×Iron Tail · Metal Sound · Heavy SlamSuper effective ×1.6
Ice
Rock
Fairy
FightingBrick BreakSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
ElectricThunderSuper effective ×1.6
Water
Flying
DragonDragon TailSuper effective ×1.6
Dragon

