- Attack
- 194
- Defense
- 136
- HP
- 172
100% CP
- RaidsLv20
- 1,253
- min 1,186
- Weather boostLv25
- 1,566
- min 1,483
- MaxLv50
- 2,479
- Lv40 2,193
At a glance
Basics
Camerupt is a Fire/Ground-type Pokémon. Its 100% IV CP is 1,253 at level 20 (raids, eggs and research), 1,566 at weather-boosted level 25 and up to 2,479 at level 50. It is most vulnerable to Water attacks (2.56×) and also weak to Ground attacks (1.6×). It resists Fire/Poison/Bug/Steel/Fairy/Electric attacks. In raids, Incinerate + Overheat is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Eruption Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,479 / 2,509
Camerupt has a volcano inside its body. Magma of 18,000 degrees Fahrenheit courses through its body. Occasionally, the humps on this Pokémon's back erupt, spewing the superheated magma.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Incinerate
OverheatBest100% efficiency12.0TDO 235 - 2
Incinerate
Earth Power99% efficiency11.9TDO 232 - 3
Incinerate
Scorching Sands98% efficiency11.8TDO 231 - 4
Incinerate
Earthquake96% efficiency11.6TDO 226 - 5
Ember
Overheat95% efficiency11.5TDO 224
Top 5 of 18 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
IncinerateBestFire · 2.5s · STAB | 32 | +22 | 15.4 | 8.8 |
EmberFire · 1s · STAB | 10 | +10 | 12 | 10 |
Rock SmashFighting · 1.5s | 17 | +12 | 11.3 | 8 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
OverheatBestFire · 4s · STAB | 160 | 100 | 48 | 1.92 |
EarthquakeGround · 3.5s · STAB | 140 | 100 | 48 | 1.68 |
Solar BeamGrass · 5s | 180 | 100 | 36 | 1.8 |
Scorching SandsGround · 3s · STAB | 90 | 50 | 36 | 2.16 |
Earth PowerGround · 3.5s · STAB | 100 | 50 | 34.3 | 2.4 |
Rock TombRock · 3s | 65 | 50 | 21.7 | 1.3 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Camerupt's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 124.9
- Actual Defense
- 90.2
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Incinerate
Earth PowerBest100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,193 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 14 | 13 | 26 | 1,499 | 100.0% |
| 2 | 0 | 15 | 12 | 26 | 1,500 | 99.9% |
| 3 | 2 | 15 | 15 | 25.5 | 1,498 | 99.7% |
| 4 | 0 | 12 | 15 | 26 | 1,497 | 99.4% |
| 5 | 0 | 13 | 14 | 26 | 1,498 | 99.3% |
| 6 | 0 | 13 | 13 | 26 | 1,494 | 99.3% |
| 7 | 1 | 11 | 15 | 26 | 1,500 | 99.3% |
| 8 | 1 | 15 | 15 | 25.5 | 1,491 | 99.2% |
| 9 | 0 | 14 | 12 | 26 | 1,495 | 99.2% |
| 10 | 1 | 12 | 13 | 26 | 1,497 | 99.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- CameruptViewing50 CandyBest moves
Incinerate
Overheat
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Water - ×1.6
Ground - ×0.625
Fire
Poison
Bug
Steel
Fairy - ×0.39
Electric
Show all 18 types
Normal×1
Fire×0.625
Water×2.56
Electric×0.39
Grass×1
Ice×1
Fighting×1
Poison×0.625
Ground×1.6
Flying×1
Psychic×1
Bug×0.625
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves













GroundSTAB 1.2×Earthquake · Earth Power · Scorching SandsSuper effective ×1.6
Fire
Electric
Poison
Rock
Steel
FireSTAB 1.2×Ember · Incinerate · OverheatSuper effective ×1.6
Grass
Ice
Bug
Steel
FightingRock SmashSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
RockRock TombSuper effective ×1.6
Fire
Ice
Flying
Bug
GrassSolar BeamSuper effective ×1.6
Water
Ground
Rock

