- Attack
- 116
- Defense
- 116
- HP
- 155
100% CP
- RaidsLv20
- 697
- min 648
- Weather boostLv25
- 872
- min 810
- MaxLv50
- 1,380
- Lv40 1,220
At a glance
Basics
Spinda is a Normal-type Pokémon. Its 100% IV CP is 697 at level 20 (raids, eggs and research), 872 at weather-boosted level 25 and up to 1,380 at level 50. It is weak to Fighting attacks (1.6×). It resists Ghost attacks. In raids, Psycho Cut + Dig is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Spot Panda Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,380 / 1,396
All the Spinda that exist in the world are said to have utterly unique spot patterns. The shaky, tottering steps of this Pokémon give it the appearance of dancing.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Psycho Cut
DigBest100% efficiency5.9TDO 91 - 2
Sucker Punch
Dig99% efficiency5.8TDO 90 - 3
Psycho Cut
Rock Tomb92% efficiency5.4TDO 84 - 4
Sucker Punch
Rock Tomb91% efficiency5.4TDO 82 - 5
Psycho Cut
Icy Wind89% efficiency5.2TDO 81
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Psycho CutBestPsychic · 0.5s | 4 | +7 | 8 | 14 |
Sucker PunchDark · 0.5s | 5 | +6 | 10 | 12 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
DigBestGround · 4.5s | 100 | 50 | 22.2 | 2 |
Rock TombRock · 3s | 65 | 50 | 21.7 | 1.3 |
Icy WindIce · 3.5s | 65 | 33 | 18.6 | 1.97 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Spinda's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 78.3
- Actual Defense
- 78.3
- Actual HP
- 101
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Sucker Punch
DigBest100% efficiencyThis is the best moveset at these stats. That's 83% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,220 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Spinda only reaches CP 1,380 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,380 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 1,376 | 100.0% |
| 3 | 15 | 15 | 13 | 50 | 1,372 | 99.3% |
| 4 | 15 | 14 | 15 | 50 | 1,375 | 99.2% |
| 5 | 15 | 14 | 14 | 50 | 1,371 | 99.2% |
| 6 | 14 | 15 | 15 | 50 | 1,369 | 99.2% |
| 7 | 14 | 15 | 14 | 50 | 1,365 | 99.2% |
| 8 | 15 | 15 | 12 | 50 | 1,368 | 98.6% |
| 9 | 15 | 14 | 13 | 50 | 1,366 | 98.5% |
| 10 | 14 | 15 | 13 | 50 | 1,361 | 98.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Fighting - ×0.39
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×0.39
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves















