- Attack
- 93
- Defense
- 82
- HP
- 137
100% CP
- RaidsLv20
- 468
- min 427
- Weather boostLv25
- 585
- min 534
- MaxLv50
- 925
- Lv40 819
At a glance
Basics
Barboach is a Water/Ground-type Pokémon. Its 100% IV CP is 468 at level 20 (raids, eggs and research), 585 at weather-boosted level 25 and up to 925 at level 50. It is weak to Grass attacks (2.56×). It resists Fire/Electric/Poison/Rock/Steel attacks. In raids, Mud Shot + Mud Bomb is its strongest moveset (level 40, 100% IVs). It evolves into Whiscash with 50 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Whiskers Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 925 / 937
Barboach's sensitive whiskers serve as a superb radar system. This Pokémon hides in mud, leaving only its two whiskers exposed while it waits for prey to come along.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Mud Shot
Mud BombBest100% efficiency6.3TDO 64 - 2
Mud Shot
Aqua Tail99% efficiency6.2TDO 64 - 3
Water Gun
Mud Bomb98% efficiency6.2TDO 63 - 4
Water Gun
Aqua Tail97% efficiency6.1TDO 63 - 5
Mud Shot
Ice Beam90% efficiency5.6TDO 58
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Mud ShotBestGround · 0.5s · STAB | 4 | +6 | 9.6 | 12 |
Water GunWater · 0.5s · STAB | 5 | +5 | 12 | 10 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Mud BombBestGround · 2.5s · STAB | 60 | 33 | 28.8 | 2.18 |
Aqua TailWater · 2s · STAB | 50 | 33 | 30 | 1.82 |
Ice BeamIce · 3.5s | 95 | 50 | 27.1 | 1.9 |
ScaldWater · 3.5s · STAB | 75 | 50 | 25.7 | 1.8 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Barboach's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 64.5
- Actual Defense
- 57.9
- Actual HP
- 90
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Water Gun
Aqua TailBest100% efficiencyThis is the best moveset at these stats. That's 83% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 819 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Barboach only reaches CP 925 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 925 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 922 | 99.2% |
| 3 | 15 | 15 | 13 | 50 | 919 | 99.2% |
| 4 | 14 | 15 | 15 | 50 | 917 | 99.1% |
| 5 | 15 | 14 | 15 | 50 | 921 | 99.0% |
| 6 | 15 | 15 | 12 | 50 | 916 | 98.4% |
| 7 | 14 | 15 | 14 | 50 | 914 | 98.3% |
| 8 | 14 | 15 | 13 | 50 | 911 | 98.3% |
| 9 | 15 | 14 | 14 | 50 | 918 | 98.2% |
| 10 | 15 | 14 | 13 | 50 | 915 | 98.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- BarboachViewingBest moves
Mud Shot
Mud Bomb
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Grass - ×0.625
Fire
Electric
Poison
Rock
Steel
Show all 18 types
Normal×1
Fire×0.625
Water×1
Electric×0.625
Grass×2.56
Ice×1
Fighting×1
Poison×0.625
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×0.625
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves









Events2 past
No upcoming events are known yet.
- 2024.01.23Spotlight Hour: Barboach · 2× evolution XP
- 2020.11.24Spotlight Hour: Barboach · 2× Candy for transferring

