- Attack
- 95
- Defense
- 90
- HP
- 172
100% CP
- RaidsLv20
- 550
- min 505
- Weather boostLv25
- 687
- min 631
- MaxLv50
- 1,088
- Lv40 962
At a glance
Basics
Spheal is a Ice/Water-type Pokémon. Its 100% IV CP is 550 at level 20 (raids, eggs and research), 687 at weather-boosted level 25 and up to 1,088 at level 50. It is weak to Electric/Grass/Fighting/Rock attacks (1.6×). It resists Water/Ice attacks. In raids, Water Gun + Aurora Beam is its strongest moveset (level 40, 100% IVs). It evolves into Sealeo with 25 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Clap Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,088 / 1,101
Spheal is much faster rolling than walking to get around. When groups of this Pokémon eat, they all clap at once to show their pleasure. Because of this, their mealtimes are noisy.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Water Gun
Aurora BeamBest100% efficiency5.7TDO 78 - 2
Water Gun
Water Pulse93% efficiency5.3TDO 72 - 3
Water Gun
Body Slam93% efficiency5.3TDO 72 - 4
Rock Smash
Aurora Beam91% efficiency5.2TDO 71 - 5
Rock Smash
Body Slam85% efficiency4.9TDO 66
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Water GunBestWater · 0.5s · STAB | 5 | +5 | 12 | 10 |
Rock SmashFighting · 1.5s | 17 | +12 | 11.3 | 8 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Aurora BeamBestIce · 3.5s · STAB | 80 | 50 | 27.4 | 1.92 |
Water PulseWater · 3s · STAB | 65 | 50 | 26 | 1.56 |
Body SlamNormal · 2s | 50 | 33 | 25 | 1.52 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Spheal's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 65.7
- Actual Defense
- 62.7
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Water Gun
Aurora BeamBest100% efficiencyThis is the best moveset at these stats. That's 84% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 962 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Spheal only reaches CP 1,088 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,088 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 1,085 | 99.4% |
| 3 | 14 | 15 | 15 | 50 | 1,078 | 99.1% |
| 4 | 15 | 14 | 15 | 50 | 1,083 | 99.0% |
| 5 | 15 | 15 | 13 | 50 | 1,082 | 98.7% |
| 6 | 14 | 15 | 14 | 50 | 1,075 | 98.5% |
| 7 | 15 | 14 | 14 | 50 | 1,080 | 98.4% |
| 8 | 13 | 15 | 15 | 50 | 1,068 | 98.2% |
| 9 | 14 | 14 | 15 | 50 | 1,073 | 98.1% |
| 10 | 15 | 13 | 15 | 50 | 1,077 | 98.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- SphealViewingBest moves
Water Gun
Aurora Beam
From Spheal to the final evolution125 Candy
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Electric
Grass
Fighting
Rock - ×0.625
Water - ×0.39
Ice
Show all 18 types
Normal×1
Fire×1
Water×0.625
Electric×1.6
Grass×1.6
Ice×0.39
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves










Events3 past
No upcoming events are known yet.
- 2024.07.09Spotlight Hour: Spheal · 2× Candy for catches
- 2022.12.13Spotlight Hour: Spheal · 2× Catch XP
- 2022.01.16Community Day: Spheal · Exclusive move: Powder Snow, Icicle Spear

