- Attack
- 81
- Defense
- 128
- HP
- 125
100% CP
- RaidsLv20
- 484
- min 443
- Weather boostLv25
- 605
- min 554
- MaxLv50
- 959
- Lv40 848
At a glance
Basics
Luvdisc is a Water-type Pokémon. Its 100% IV CP is 484 at level 20 (raids, eggs and research), 605 at weather-boosted level 25 and up to 959 at level 50. It is weak to Electric/Grass attacks (1.6×). It resists Fire/Water/Ice/Steel attacks. In raids, Water Gun + Water Pulse is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Rendezvous Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 959 / 970
Luvdisc live in shallow seas in the tropics. This heart-shaped Pokémon earned its name by swimming after loving couples it spotted in the ocean's waves.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Water Gun
Water PulseBest100% efficiency4.9TDO 68 - 2
Water Gun
Aqua Jet95% efficiency4.7TDO 64 - 3
Water Gun
Draining Kiss95% efficiency4.6TDO 64 - 4
Splash
Aqua Jet65% efficiency3.2TDO 44 - 5
Splash
Water Pulse64% efficiency3.1TDO 43
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Water GunBestWater · 0.5s · STAB | 5 | +5 | 12 | 10 |
SplashWater · 1.5s · STAB | 0 | +17 | 0 | 11.3 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Water PulseBestWater · 3s · STAB | 65 | 50 | 26 | 1.56 |
Draining KissFairy · 2.5s | 60 | 50 | 24 | 1.2 |
Aqua JetWater · 2.5s · STAB | 45 | 33 | 21.6 | 1.64 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Luvdisc's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 57.4
- Actual Defense
- 85.4
- Actual HP
- 83
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Water Gun
Water PulseBest100% efficiencyThis is the best moveset at these stats. That's 88% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 848 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Luvdisc only reaches CP 959 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 959 | 100.0% |
| 2 | 15 | 14 | 15 | 50 | 955 | 99.3% |
| 3 | 15 | 15 | 14 | 50 | 955 | 99.1% |
| 4 | 14 | 15 | 15 | 50 | 949 | 99.0% |
| 5 | 15 | 13 | 15 | 50 | 952 | 98.6% |
| 6 | 15 | 14 | 14 | 50 | 952 | 98.5% |
| 7 | 15 | 15 | 13 | 50 | 952 | 98.3% |
| 8 | 15 | 15 | 12 | 50 | 948 | 98.3% |
| 9 | 14 | 14 | 15 | 50 | 945 | 98.3% |
| 10 | 14 | 15 | 14 | 50 | 945 | 98.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Electric
Grass - ×0.625
Fire
Water
Ice
Steel
Show all 18 types
Normal×1
Fire×0.625
Water×0.625
Electric×1.6
Grass×1.6
Ice×0.625
Fighting×1
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves






Events2 past
No upcoming events are known yet.
- 2025.02.11Spotlight Hour: Luvdisc · 2× Catch Stardust
- 2021.02.16Spotlight Hour: Luvdisc · 2× Catch XP

