- Attack
- 179
- Defense
- 309
- HP
- 190
100% CP
- RaidsLv20
- 1,784
- min 1,703
- Weather boostLv25
- 2,230
- min 2,129
- MaxLv50
- 3,530
- Lv40 3,122
At a glance
Basics
Regice is a Ice-type Pokémon. Its 100% IV CP is 1,784 at level 20 (raids, eggs and research), 2,230 at weather-boosted level 25 and up to 3,530 at level 50. It is weak to Fire/Fighting/Rock/Steel attacks (1.6×). It resists Ice attacks. In raids, Lock-On + Blizzard is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Iceberg Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,530 / 3,572
Regice's body was made during an ice age. The deep-frozen body can't be melted, even by fire. This Pokémon controls frigid air of -328 degrees Fahrenheit.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Lock-On
BlizzardBest100% efficiency10.4TDO 477 - 2
Frost Breath
Blizzard97% efficiency10.0TDO 461 - 3
Frost Breath
Earthquake88% efficiency9.1TDO 421 - 4
Frost Breath
Focus Blast88% efficiency9.1TDO 421 - 5
Rock Smash
Blizzard88% efficiency9.1TDO 420
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Lock-OnBestNormal · 0.5s | 2 | +10 | 4 | 20 |
Frost BreathIce · 1s · STAB | 11 | +9 | 13.2 | 9 |
Rock SmashFighting · 1.5s | 17 | +12 | 11.3 | 8 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
BlizzardBestIce · 3s · STAB | 130 | 100 | 52 | 1.56 |
EarthquakeGround · 3.5s | 140 | 100 | 40 | 1.4 |
Focus BlastFighting · 3.5s | 140 | 100 | 40 | 1.4 |
Thunder*Electric · 2.5s | 100 | 100 | 40 | 1 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Regice's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 115.9
- Actual Defense
- 193.6
- Actual HP
- 122
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Lock-On
BlizzardBest100% efficiencyThis is the best moveset at these stats. That's 78% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,122 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 10 | 12 | 18.5 | 1,500 | 100.0% |
| 2 | 2 | 15 | 15 | 18 | 1,498 | 99.9% |
| 3 | 0 | 7 | 14 | 18.5 | 1,500 | 99.9% |
| 4 | 0 | 15 | 9 | 18.5 | 1,500 | 99.8% |
| 5 | 0 | 9 | 12 | 18.5 | 1,497 | 99.7% |
| 6 | 2 | 14 | 15 | 18 | 1,496 | 99.6% |
| 7 | 3 | 15 | 13 | 18 | 1,499 | 99.6% |
| 8 | 0 | 6 | 14 | 18.5 | 1,497 | 99.6% |
| 9 | 3 | 12 | 15 | 18 | 1,499 | 99.5% |
| 10 | 0 | 14 | 9 | 18.5 | 1,498 | 99.5% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Fire
Fighting
Rock
Steel - ×0.625
Ice
Show all 18 types
Normal×1
Fire×1.6
Water×1
Electric×1
Grass×1
Ice×0.625
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves













IceSTAB 1.2×Frost Breath · BlizzardSuper effective ×1.6
Grass
Ground
Flying
Dragon
FightingRock Smash · Focus BlastSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
GroundEarthquakeSuper effective ×1.6
Fire
Electric
Poison
Rock
Steel
ElectricThunderSuper effective ×1.6
Water
Flying
NormalLock-OnSuper effective ×1.6None (neutral or worse against every type)

