- Attack
- 414
- Defense
- 46
- HP
- 137
- Appears in 5-Star Raid from Nov 25 (Wed)Deoxys · best counter Mega Tyranitar · 100% CP 1,806
- Appears in 5-Star Raid from Nov 25 (Wed)Deoxys (Defense Forme) · best counter Mega Tyranitar · 100% CP 1,299
- Appears in 5-Star Raid from Nov 25 (Wed)Deoxys (Attack Forme) · best counter Mega Tyranitar · 100% CP 1,474
- Appears in 5-Star Raid from Nov 25 (Wed)Deoxys (Speed Forme) · best counter Mega Tyranitar · 100% CP 1,645
100% CP
- RaidsLv20
- 1,474
- min 1,372
- Weather boostLv25
- 1,842
- min 1,716
- MaxLv50
- 2,916
- Lv40 2,580
At a glance
Basics
Deoxys (Attack Forme) is a Psychic-type Pokémon. Its 100% IV CP is 1,474 at level 20 (raids, eggs and research), 1,842 at weather-boosted level 25 and up to 2,916 at level 50. It is weak to Bug/Ghost/Dark attacks (1.6×). It resists Fighting/Psychic attacks. In raids, Zen Headbutt + Zap Cannon is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- DNA Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,916 / 2,951
The DNA of a space virus underwent a sudden mutation upon exposure to a laser beam and resulted in Deoxys. The crystalline organ on this Pokémon's chest appears to be its brain.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Zen Headbutt
Zap CannonBest100% efficiency20.8TDO 134 - 2
Zen Headbutt
Dark Pulse100% efficiency20.8TDO 134 - 3
Poison Jab
Dark Pulse98% efficiency20.3TDO 131 - 4
Poison Jab
Zap Cannon96% efficiency20.1TDO 129 - 5
Zen Headbutt
Psycho Boost89% efficiency18.5TDO 119
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Zen HeadbuttBestPsychic · 1s · STAB | 11 | +9 | 13.2 | 9 |
Poison JabPoison · 1s | 13 | +9 | 13 | 9 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Zap CannonBestElectric · 3.5s | 140 | 100 | 40 | 1.4 |
Dark PulseDark · 3s | 80 | 50 | 26.7 | 1.6 |
Psycho BoostPsychic · 4s · STAB | 70 | 50 | 21 | 1.68 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Deoxys (Attack Forme)'s stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 256.3
- Actual Defense
- 36.4
- Actual HP
- 90
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Poison Jab
Dark PulseBest100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,580 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 15 | 21 | 1,497 | 100.0% |
| 2 | 0 | 15 | 15 | 21 | 1,493 | 99.8% |
| 3 | 3 | 15 | 14 | 21 | 1,499 | 99.4% |
| 4 | 5 | 14 | 15 | 21 | 1,499 | 99.3% |
| 5 | 2 | 15 | 14 | 21 | 1,496 | 99.2% |
| 6 | 4 | 14 | 15 | 21 | 1,495 | 99.1% |
| 7 | 6 | 15 | 12 | 21 | 1,500 | 99.0% |
| 8 | 1 | 15 | 14 | 21 | 1,492 | 98.9% |
| 9 | 0 | 15 | 9 | 21.5 | 1,498 | 98.8% |
| 10 | 3 | 14 | 15 | 21 | 1,492 | 98.8% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Bug
Ghost
Dark - ×0.625
Fighting
Psychic
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×0.625
Poison×1
Ground×1
Flying×1
Psychic×0.625
Bug×1.6
Rock×1
Ghost×1.6
Dragon×1
Dark×1.6
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves









