- Attack
- 80
- Defense
- 41
- HP
- 251
100% CP
- RaidsLv20
- 413
- min 370
- Weather boostLv25
- 517
- min 463
- MaxLv50
- 818
- Lv40 724
At a glance
Basics
Jigglypuff is a Normal/Fairy-type Pokémon. Its 100% IV CP is 413 at level 20 (raids, eggs and research), 517 at weather-boosted level 25 and up to 818 at level 50. It is weak to Poison/Steel attacks (1.6×). It resists Bug/Dark/Ghost/Dragon attacks. In raids, Pound + Dazzling Gleam is its strongest moveset (level 40, 100% IVs). It evolves into Wigglytuff with 50 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Balloon Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 818 / 828
Jigglypuff's vocal cords can freely adjust the wavelength of its voice. This Pokémon uses this ability to sing at precisely the right wavelength to make its foes most drowsy.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Pound
Dazzling GleamBest100% efficiency6.7TDO 69 - 2
Pound
Play Rough*99% efficiency6.6TDO 68 - 3
Feint Attack
Dazzling Gleam95% efficiency6.4TDO 66 - 4
Feint Attack
Play Rough*93% efficiency6.2TDO 64 - 5
Pound
Body Slam*91% efficiency6.1TDO 63
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
PoundBestNormal · 0.5s · STAB | 6 | +5 | 14.4 | 10 |
Feint AttackDark · 1s | 11 | +10 | 11 | 10 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Dazzling GleamBestFairy · 3.5s · STAB | 100 | 50 | 34.3 | 2.4 |
Play Rough*Fairy · 3s · STAB | 90 | 50 | 36 | 2.16 |
Body Slam*Normal · 2s · STAB | 50 | 33 | 30 | 1.82 |
SwiftNormal · 3s · STAB | 65 | 50 | 26 | 1.56 |
Gyro BallSteel · 3.5s | 85 | 50 | 24.3 | 1.7 |
Disarming VoiceFairy · 4s · STAB | 70 | 33 | 21 | 2.55 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Jigglypuff's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 56.8
- Actual Defense
- 33.5
- Actual HP
- 158
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Pound
Play Rough*Best100% efficiencyThis is the best moveset at these stats. That's 85% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 724 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Jigglypuff only reaches CP 818 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 818 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 817 | 99.6% |
| 3 | 15 | 15 | 13 | 50 | 815 | 99.1% |
| 4 | 14 | 15 | 15 | 50 | 810 | 98.9% |
| 5 | 15 | 15 | 12 | 50 | 814 | 98.7% |
| 6 | 15 | 15 | 11 | 50 | 812 | 98.7% |
| 7 | 14 | 15 | 14 | 50 | 808 | 98.5% |
| 8 | 15 | 14 | 15 | 50 | 811 | 98.2% |
| 9 | 15 | 15 | 10 | 50 | 810 | 98.2% |
| 10 | 14 | 15 | 13 | 50 | 807 | 98.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- JigglypuffViewing25 CandyBest moves
Pound
Dazzling Gleam
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Poison
Steel - ×0.625
Bug
Dark - ×0.39
Ghost
Dragon
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1
Poison×1.6
Ground×1
Flying×1
Psychic×1
Bug×0.625
Rock×1
Ghost×0.39
Dragon×0.39
Dark×0.625
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves








Events2 past
No upcoming events are known yet.
- 2023.02.21Spotlight Hour: Jigglypuff · 2× Catch XP
- 2020.11.10Spotlight Hour: Jigglypuff · 2× Catch XP

