- Attack
- 172
- Defense
- 125
- HP
- 169
100% CP
- RaidsLv20
- 1,071
- min 1,009
- Weather boostLv25
- 1,339
- min 1,262
- MaxLv50
- 2,119
- Lv40 1,874
At a glance
Basics
Gabite is a Dragon/Ground-type Pokémon. Its 100% IV CP is 1,071 at level 20 (raids, eggs and research), 1,339 at weather-boosted level 25 and up to 2,119 at level 50. It is most vulnerable to Ice attacks (2.56×) and also weak to Dragon/Fairy attacks (1.6×). It resists Fire/Poison/Rock/Electric attacks. In raids, Mud Shot + Dig is its strongest moveset (level 40, 100% IVs). It evolves into Garchomp with 100 Candy. As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Cave Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,119 / 2,144
It sheds its skin and gradually grows larger. Its scales can be ground into a powder and used as raw materials for traditional medicine.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Mud Shot
DigBest100% efficiency9.6TDO 172 - 2
Mud Shot
Flamethrower97% efficiency9.3TDO 166 - 3
Take Down
Dig86% efficiency8.2TDO 147 - 4
Mud Shot
Twister83% efficiency8.0TDO 142 - 5
Take Down
Flamethrower76% efficiency7.3TDO 131
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Mud ShotBestGround · 0.5s · STAB | 4 | +6 | 9.6 | 12 |
Take DownNormal · 1s | 7 | +8 | 7 | 8 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
DigBestGround · 4.5s · STAB | 100 | 50 | 26.7 | 2.4 |
FlamethrowerFire · 2s | 65 | 50 | 32.5 | 1.3 |
TwisterDragon · 3s · STAB | 50 | 33 | 20 | 1.82 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Gabite's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 111.7
- Actual Defense
- 83.6
- Actual HP
- 109
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Mud Shot
DigBest100% efficiencyThis is the best moveset at these stats. That's 74% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,874 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 14 | 31 | 1,498 | 100.0% |
| 2 | 1 | 15 | 15 | 30.5 | 1,498 | 99.8% |
| 3 | 0 | 14 | 10 | 32 | 1,500 | 99.4% |
| 4 | 0 | 12 | 15 | 31.5 | 1,498 | 99.4% |
| 5 | 0 | 13 | 14 | 31.5 | 1,499 | 99.4% |
| 6 | 0 | 14 | 12 | 31.5 | 1,497 | 99.4% |
| 7 | 0 | 15 | 11 | 31.5 | 1,498 | 99.3% |
| 8 | 0 | 14 | 15 | 31 | 1,497 | 99.3% |
| 9 | 0 | 14 | 14 | 31 | 1,493 | 99.3% |
| 10 | 0 | 15 | 13 | 31 | 1,494 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- GabiteViewing25 CandyBest moves
Mud Shot
Dig
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Ice - ×1.6
Dragon
Fairy - ×0.625
Fire
Poison
Rock - ×0.244
Electric
Show all 18 types
Normal×1
Fire×0.625
Water×1
Electric×0.244
Grass×1
Ice×2.56
Fighting×1
Poison×0.625
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×0.625
Ghost×1
Dragon×1.6
Dark×1
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves










