- Attack
- 127
- Defense
- 78
- HP
- 120
100% CP
- RaidsLv20
- 567
- min 522
- Weather boostLv25
- 709
- min 653
- MaxLv50
- 1,123
- Lv40 993
At a glance
Basics
Riolu is a Fighting-type Pokémon. Its 100% IV CP is 567 at level 20 (raids, eggs and research), 709 at weather-boosted level 25 and up to 1,123 at level 50. It is weak to Flying/Psychic/Fairy attacks (1.6×). It resists Bug/Rock/Dark attacks. In raids, Counter + Blaze Kick is its strongest moveset (level 40, 100% IVs). It evolves into Lucario with 50 Candy. As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Emanation Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,123 / 1,136
It uses waves called auras to communicate with others of its kind. It doesn't make any noise during this time, so its enemies can't detect it.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Counter
Blaze KickBest100% efficiency8.4TDO 73 - 2
Counter
Cross Chop95% efficiency8.0TDO 70 - 3
Counter
Brick Break94% efficiency7.9TDO 68 - 4
Quick Attack
Blaze Kick90% efficiency7.6TDO 66 - 5
Counter
Thunder Punch86% efficiency7.2TDO 63
Top 5 of 10 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
CounterBestFighting · 1s · STAB | 13 | +9 | 15.6 | 9 |
Quick AttackNormal · 1s | 10 | +13 | 10 | 13 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Blaze KickBestFire · 1s | 40 | 33 | 40 | 1.21 |
Cross ChopFighting · 1.5s · STAB | 50 | 50 | 40 | 1.2 |
Brick BreakFighting · 1.5s · STAB | 40 | 33 | 32 | 1.45 |
Thunder PunchElectric · 2s | 50 | 33 | 25 | 1.52 |
Low SweepFighting · 2s · STAB | 40 | 33 | 24 | 1.45 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Riolu's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 84.8
- Actual Defense
- 55.6
- Actual HP
- 80
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Counter
Blaze KickBest100% efficiencyThis is the best moveset at these stats. That's 69% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 993 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Riolu only reaches CP 1,123 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,123 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 1,115 | 99.3% |
| 3 | 15 | 15 | 14 | 50 | 1,119 | 99.1% |
| 4 | 15 | 14 | 15 | 50 | 1,117 | 98.9% |
| 5 | 13 | 15 | 15 | 50 | 1,107 | 98.6% |
| 6 | 14 | 15 | 14 | 50 | 1,111 | 98.4% |
| 7 | 15 | 15 | 13 | 50 | 1,115 | 98.2% |
| 8 | 14 | 14 | 15 | 50 | 1,109 | 98.2% |
| 9 | 15 | 14 | 14 | 50 | 1,113 | 98.0% |
| 10 | 12 | 15 | 15 | 50 | 1,099 | 97.9% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- RioluViewingBest moves
Counter
Blaze Kick
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Flying
Psychic
Fairy - ×0.625
Bug
Rock
Dark
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1
Poison×1
Ground×1
Flying×1.6
Psychic×1.6
Bug×0.625
Rock×0.625
Ghost×1
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves










