- Attack
- 225
- Defense
- 187
- HP
- 284
- Available now in 5-Star RaidGiratina (Origin Forme) · best counter Eternatus · 100% CP 2,105
- Appears in 5-Star Raid from Nov 4 (Wed)Giratina (Altered Forme) · best counter Eternatus · 100% CP 1,931
100% CP
- RaidsLv20
- 2,105
- min 2,018
- Weather boostLv25
- 2,631
- min 2,523
- MaxLv50
- 4,164
- Lv40 3,683
At a glance
Basics
Giratina (Origin Forme) is a Ghost/Dragon-type Pokémon. Its 100% IV CP is 2,105 at level 20 (raids, eggs and research), 2,631 at weather-boosted level 25 and up to 4,164 at level 50. It is weak to Ice/Ghost/Dragon/Dark/Fairy attacks (1.6×). It resists Fire/Water/Electric/Grass/Poison/Bug/Normal/Fighting attacks. In raids, Shadow Claw + Shadow Force is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- Renegade Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 4,164 / 4,214
It was banished for its violence. It silently gazed upon the old world from the Distortion World.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- Beating raids alone (how to use the solo simulator)Anyone can solo a 1-star raid, and six powered-up Pokémon of the boss's weakness types can solo a 3-star. 5-star raids usually need several players.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
Best movesetsLv40 · 15/15/15 IVs
- 1
Shadow Claw
Shadow Force*Best100% efficiency16.1TDO 674 - 2
Dragon Tail
Shadow Force*100% efficiency16.1TDO 673 - 3
Shadow Claw
Shadow Ball95% efficiency15.2TDO 637 - 4
Dragon Tail
Shadow Ball94% efficiency15.2TDO 636 - 5
Shadow Claw
Dragon Pulse83% efficiency13.4TDO 561
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Shadow ClawBestGhost · 0.5s · STAB | 6 | +4 | 14.4 | 8 |
Dragon TailDragon · 1s · STAB | 14 | +8 | 16.8 | 8 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Shadow Force*BestGhost · 2s · STAB | 140 | 100 | 84 | 1.68 |
Shadow BallGhost · 3s · STAB | 100 | 50 | 40 | 2.4 |
Dragon PulseDragon · 3.5s · STAB | 90 | 50 | 30.9 | 2.16 |
Ominous WindGhost · 2.5s · STAB | 55 | 33 | 26.4 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Giratina (Origin Forme)'s stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 143.4
- Actual Defense
- 120.7
- Actual HP
- 178
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Shadow Claw
Shadow Force*Best100% efficiencyThis is the best moveset at these stats. That's 78% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,683 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 10 | 11 | 15.5 | 1,500 | 100.0% |
| 2 | 3 | 15 | 15 | 15 | 1,499 | 99.9% |
| 3 | 3 | 15 | 14 | 15 | 1,497 | 99.9% |
| 4 | 0 | 11 | 9 | 15.5 | 1,499 | 99.9% |
| 5 | 4 | 14 | 14 | 15 | 1,500 | 99.8% |
| 6 | 0 | 7 | 15 | 15.5 | 1,498 | 99.7% |
| 7 | 0 | 12 | 8 | 15.5 | 1,500 | 99.7% |
| 8 | 0 | 12 | 7 | 15.5 | 1,497 | 99.7% |
| 9 | 4 | 15 | 12 | 15 | 1,498 | 99.7% |
| 10 | 1 | 11 | 7 | 15.5 | 1,500 | 99.7% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Ice
Ghost
Dragon
Dark
Fairy - ×0.625
Fire
Water
Electric
Grass
Poison
Bug - ×0.39
Normal
Fighting
Show all 18 types
Normal×0.39
Fire×0.625
Water×0.625
Electric×0.625
Grass×0.625
Ice×1.6
Fighting×0.39
Poison×0.625
Ground×1
Flying×1
Psychic×1
Bug×0.625
Rock×1
Ghost×1.6
Dragon×1.6
Dark×1.6
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves




