- Attack
- 144
- Defense
- 107
- HP
- 158
100% CP
- Shadow RaidsLv20
- 824
- min 728
- Weather boostLv25
- 1,030
- min 911
- MaxLv50
- 1,631
- Lv40 1,442
At a glance
Basics
Shadow Tranquill is a Normal/Flying-type Pokémon. Its 100% IV CP is 824 at level 20 (Shadow Raids), 1,030 at weather-boosted level 25 and up to 1,631 at level 50. It is weak to Electric/Ice/Rock attacks (1.6×). It resists Grass/Bug/Ground/Ghost attacks. In raids, Air Slash + Sky Attack is its strongest moveset (level 40, 100% IVs). It evolves into Shadow Unfezant with 50 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Wild Pigeon Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 12,000 Stardust · 30 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,631 / 1,650
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
No matter where in the world it goes, it knows where its nest is, so it never gets separated from its Trainer.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Air Slash
Sky AttackBest100% efficiency11.9TDO 145 - 2
Steel Wing
Sky Attack100% efficiency11.9TDO 145 - 3
Air Slash
Aerial Ace82% efficiency9.8TDO 119 - 4
Steel Wing
Aerial Ace82% efficiency9.8TDO 119 - 5
Air Slash
Heat Wave72% efficiency8.6TDO 105
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Air SlashBestFlying · 1s · STAB | 12 | +8 | 14.4 | 8 |
Steel WingSteel · 1s | 14 | +8 | 14 | 8 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Sky AttackBestFlying · 2s · STAB | 80 | 50 | 48 | 1.92 |
Heat WaveFire · 3s | 95 | 100 | 31.7 | 0.95 |
Aerial AceFlying · 2.5s · STAB | 55 | 33 | 26.4 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Tranquill's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 114.0
- Actual Defense
- 60.7
- Actual HP
- 103
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Air Slash
Sky AttackBest100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,442 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 2 | 15 | 15 | 50 | 1,497 | 100.0% |
| 2 | 4 | 15 | 15 | 49 | 1,500 | 99.5% |
| 3 | 3 | 15 | 15 | 49.5 | 1,499 | 99.4% |
| 4 | 3 | 15 | 14 | 49.5 | 1,494 | 99.4% |
| 5 | 4 | 15 | 13 | 49.5 | 1,500 | 99.4% |
| 6 | 1 | 15 | 15 | 50 | 1,487 | 99.3% |
| 7 | 2 | 15 | 14 | 50 | 1,493 | 99.3% |
| 8 | 3 | 15 | 13 | 50 | 1,499 | 99.3% |
| 9 | 4 | 15 | 11 | 50 | 1,500 | 99.3% |
| 10 | 4 | 14 | 14 | 49.5 | 1,498 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Shadow TranquillViewing12 CandyBest moves
Air Slash
Sky Attack
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Electric
Ice
Rock - ×0.625
Grass
Bug - ×0.39
Ground
Ghost
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1.6
Grass×0.625
Ice×1.6
Fighting×1
Poison×1
Ground×0.39
Flying×1
Psychic×1
Bug×0.625
Rock×1.6
Ghost×0.39
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves








