- Attack
- 158
- Defense
- 136
- HP
- 163
100% CP
- RaidsLv20
- 1,012
- min 952
- Weather boostLv25
- 1,265
- min 1,191
- MaxLv50
- 2,002
- Lv40 1,771
At a glance
Basics
Alolan Persian is a Dark-type Pokémon. Its 100% IV CP is 1,012 at level 20 (raids, eggs and research), 1,265 at weather-boosted level 25 and up to 2,002 at level 50. It is weak to Fighting/Bug/Fairy attacks (1.6×). It resists Ghost/Dark/Psychic attacks. In raids, Feint Attack + Foul Play is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Classy Cat Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,002 / 2,026
Persian has six bold whiskers that give it a look of toughness. The whiskers sense air movements to determine what is in the Pokémon's surrounding vicinity. It becomes docile if grabbed by the whiskers.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Feint Attack
Foul PlayBest100% efficiency9.8TDO 182 - 2
Scratch
Foul Play96% efficiency9.4TDO 175 - 3
Feint Attack
Dark Pulse94% efficiency9.2TDO 171 - 4
Feint Attack
Payback92% efficiency9.1TDO 168 - 5
Scratch
Dark Pulse91% efficiency8.9TDO 166
Top 5 of 10 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Feint AttackBestDark · 1s · STAB | 11 | +10 | 13.2 | 10 |
ScratchNormal · 0.5s | 6 | +4 | 12 | 8 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Foul PlayBestDark · 2s · STAB | 70 | 50 | 42 | 1.68 |
PaybackDark · 2s · STAB | 95 | 100 | 57 | 1.14 |
TrailblazeGrass · 2s | 65 | 50 | 32.5 | 1.3 |
Dark PulseDark · 3s · STAB | 80 | 50 | 32 | 1.92 |
Play RoughFairy · 3s | 90 | 50 | 30 | 1.8 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Alolan Persian's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 103.4
- Actual Defense
- 90.2
- Actual HP
- 106
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Feint Attack
Foul PlayBest100% efficiencyThis is the best moveset at these stats. That's 79% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,771 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 15 | 34.5 | 1,500 | 100.0% |
| 2 | 0 | 12 | 15 | 35.5 | 1,498 | 99.6% |
| 3 | 0 | 13 | 14 | 35.5 | 1,499 | 99.6% |
| 4 | 0 | 14 | 13 | 35.5 | 1,500 | 99.5% |
| 5 | 0 | 14 | 15 | 35 | 1,497 | 99.5% |
| 6 | 0 | 15 | 11 | 35.5 | 1,496 | 99.4% |
| 7 | 0 | 15 | 14 | 35 | 1,498 | 99.4% |
| 8 | 0 | 15 | 13 | 35 | 1,493 | 99.4% |
| 9 | 0 | 15 | 15 | 34.5 | 1,490 | 99.4% |
| 10 | 1 | 14 | 13 | 35 | 1,498 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Alolan PersianViewing50 CandyBest moves
Feint Attack
Foul Play
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fighting
Bug
Fairy - ×0.625
Ghost
Dark - ×0.39
Psychic
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1.6
Poison×1
Ground×1
Flying×1
Psychic×0.39
Bug×1.6
Rock×1
Ghost×0.625
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves









