- Attack
- 132
- Defense
- 69
- HP
- 137
100% CP
- RaidsLv20
- 592
- min 546
- Weather boostLv25
- 741
- min 682
- MaxLv50
- 1,172
- Lv40 1,037
At a glance
Basics
Sandile is a Ground/Dark-type Pokémon. Its 100% IV CP is 592 at level 20 (raids, eggs and research), 741 at weather-boosted level 25 and up to 1,172 at level 50. It is weak to Water/Grass/Ice/Fighting/Bug/Fairy attacks (1.6×). It resists Poison/Rock/Ghost/Dark/Electric/Psychic attacks. In raids, Bite + Dig is its strongest moveset (level 40, 100% IVs). It evolves into Krokorok with 25 Candy. As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Desert Croc Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,172 / 1,186
Sandile's still not good at hunting, so it mostly eats things that have collapsed in the desert. It's called “the cleaner of the desert."
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Bite
DigBest100% efficiency8.0TDO 71 - 2
Bite
Crunch99% efficiency8.0TDO 71 - 3
Bite
Bulldoze97% efficiency7.8TDO 69 - 4
Mud-Slap
Dig96% efficiency7.7TDO 68 - 5
Mud-Slap
Crunch96% efficiency7.7TDO 68
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
BiteBestDark · 0.5s · STAB | 6 | +4 | 14.4 | 8 |
Mud-SlapGround · 1.5s · STAB | 19 | +13 | 15.2 | 8.7 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
DigBestGround · 4.5s · STAB | 100 | 50 | 26.7 | 2.4 |
BulldozeGround · 3.5s · STAB | 80 | 50 | 27.4 | 1.92 |
CrunchDark · 3s · STAB | 65 | 33 | 26 | 2.36 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Sandile's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 87.8
- Actual Defense
- 50.2
- Actual HP
- 90
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Bite
CrunchBest100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,037 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Sandile only reaches CP 1,172 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,172 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 1,164 | 99.3% |
| 3 | 15 | 15 | 14 | 50 | 1,168 | 99.2% |
| 4 | 15 | 15 | 13 | 50 | 1,165 | 99.2% |
| 5 | 15 | 14 | 15 | 50 | 1,165 | 98.8% |
| 6 | 13 | 15 | 15 | 50 | 1,156 | 98.6% |
| 7 | 14 | 15 | 14 | 50 | 1,161 | 98.5% |
| 8 | 14 | 15 | 13 | 50 | 1,157 | 98.5% |
| 9 | 15 | 15 | 12 | 50 | 1,161 | 98.4% |
| 10 | 14 | 14 | 15 | 50 | 1,157 | 98.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- SandileViewingBest moves
Bite
Dig
From Sandile to the final evolution125 Candy
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Water
Grass
Ice
Fighting
Bug
Fairy - ×0.625
Poison
Rock
Ghost
Dark - ×0.39
Electric
Psychic
Show all 18 types
Normal×1
Fire×1
Water×1.6
Electric×0.39
Grass×1.6
Ice×1.6
Fighting×1.6
Poison×0.625
Ground×1
Flying×1
Psychic×0.39
Bug×1.6
Rock×0.625
Ghost×0.625
Dragon×1
Dark×0.625
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves








