- Attack
- 192
- Defense
- 197
- HP
- 179
100% CP
- RaidsLv20
- 1,498
- min 1,425
- Weather boostLv25
- 1,872
- min 1,782
- MaxLv50
- 2,964
- Lv40 2,621
At a glance
Basics
Carracosta is a Water/Rock-type Pokémon. Its 100% IV CP is 1,498 at level 20 (raids, eggs and research), 1,872 at weather-boosted level 25 and up to 2,964 at level 50. It is most vulnerable to Grass attacks (2.56×) and also weak to Electric/Fighting/Ground attacks (1.6×). It resists Normal/Ice/Poison/Flying/Fire attacks. In raids, Rock Throw + Surf is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Prototurtle Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,964 / 2,999
Carracosta eats every last bit of the prey it catches, even the shells and bones, to further strengthen its sturdy shell.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Rock Throw
SurfBest100% efficiency11.6TDO 330 - 2
Rock Throw
Liquidation95% efficiency11.0TDO 313 - 3
Water Gun
Surf92% efficiency10.7TDO 304 - 4
Water Gun
Liquidation90% efficiency10.4TDO 296 - 5
Rock Throw
Ancient Power87% efficiency10.1TDO 288
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Rock ThrowBestRock · 1s · STAB | 13 | +8 | 15.6 | 8 |
Water GunWater · 0.5s · STAB | 5 | +5 | 12 | 10 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
SurfBestWater · 1.5s · STAB | 60 | 50 | 48 | 1.44 |
LiquidationWater · 3s · STAB | 70 | 33 | 28 | 2.55 |
Body SlamNormal · 2s | 50 | 33 | 25 | 1.52 |
Ancient PowerRock · 3.5s · STAB | 70 | 33 | 24 | 2.55 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Carracosta's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 123.7
- Actual Defense
- 126.6
- Actual HP
- 115
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Water Gun
SurfBest100% efficiencyThis is the best moveset at these stats. That's 87% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,621 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 14 | 15 | 21.5 | 1,498 | 100.0% |
| 2 | 0 | 15 | 15 | 21.5 | 1,493 | 100.0% |
| 3 | 0 | 15 | 8 | 22 | 1,500 | 99.7% |
| 4 | 1 | 15 | 14 | 21.5 | 1,497 | 99.6% |
| 5 | 2 | 12 | 15 | 21.5 | 1,498 | 99.6% |
| 6 | 1 | 13 | 15 | 21.5 | 1,494 | 99.5% |
| 7 | 0 | 11 | 11 | 22 | 1,498 | 99.5% |
| 8 | 0 | 14 | 15 | 21.5 | 1,490 | 99.5% |
| 9 | 0 | 9 | 13 | 22 | 1,499 | 99.4% |
| 10 | 2 | 15 | 12 | 21.5 | 1,497 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- CarracostaViewing50 CandyBest moves
Rock Throw
Surf
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Grass - ×1.6
Electric
Fighting
Ground - ×0.625
Normal
Ice
Poison
Flying - ×0.39
Fire
Show all 18 types
Normal×0.625
Fire×0.39
Water×1
Electric×1.6
Grass×2.56
Ice×0.625
Fighting×1.6
Poison×0.625
Ground×1.6
Flying×0.625
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves







