- Attack
- 201
- Defense
- 128
- HP
- 172
100% CP
- RaidsLv20
- 1,260
- min 1,193
- Weather boostLv25
- 1,575
- min 1,491
- MaxLv50
- 2,494
- Lv40 2,206
At a glance
Basics
Galvantula is a Bug/Electric-type Pokémon. Its 100% IV CP is 1,260 at level 20 (raids, eggs and research), 1,575 at weather-boosted level 25 and up to 2,494 at level 50. It is weak to Fire/Rock attacks (1.6×). It resists Electric/Grass/Fighting/Steel attacks. In raids, Fury Cutter + Discharge is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- EleSpider Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,494 / 2,523
When attacked, they create an electric barrier by spitting out many electrically charged threads.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Fury Cutter
DischargeBest100% efficiency12.5TDO 230 - 2
Fury Cutter
Bug Buzz100% efficiency12.4TDO 229 - 3
Volt Switch
Discharge94% efficiency11.7TDO 216 - 4
Volt Switch
Bug Buzz93% efficiency11.6TDO 214 - 5
Fury Cutter
Cross Poison80% efficiency10.0TDO 184
Top 5 of 10 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Fury CutterBestBug · 0.5s · STAB | 4 | +8 | 9.6 | 16 |
Volt SwitchElectric · 1.5s · STAB | 13 | +20 | 10.4 | 13.3 |
Charged Attack5
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
DischargeBestElectric · 2.5s · STAB | 65 | 33 | 31.2 | 2.36 |
Bug BuzzBug · 3.5s · STAB | 95 | 50 | 32.6 | 2.28 |
Cross PoisonPoison · 1.5s | 40 | 33 | 26.7 | 1.21 |
Energy BallGrass · 4s | 90 | 50 | 22.5 | 1.8 |
LungeBug · 3s · STAB | 55 | 33 | 22 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Galvantula's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 129.0
- Actual Defense
- 85.4
- Actual HP
- 111
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Fury Cutter
DischargeBest100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,206 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 15 | 25.5 | 1,495 | 100.0% |
| 2 | 0 | 12 | 13 | 26 | 1,500 | 99.8% |
| 3 | 1 | 14 | 15 | 25.5 | 1,497 | 99.8% |
| 4 | 1 | 15 | 14 | 25.5 | 1,499 | 99.7% |
| 5 | 2 | 13 | 15 | 25.5 | 1,500 | 99.6% |
| 6 | 0 | 15 | 9 | 26 | 1,500 | 99.5% |
| 7 | 2 | 15 | 12 | 25.5 | 1,498 | 99.4% |
| 8 | 0 | 14 | 15 | 25.5 | 1,490 | 99.3% |
| 9 | 0 | 15 | 14 | 25.5 | 1,491 | 99.2% |
| 10 | 3 | 14 | 12 | 25.5 | 1,500 | 99.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- GalvantulaViewing50 CandyBest moves
Fury Cutter
Discharge
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fire
Rock - ×0.625
Electric
Grass
Fighting
Steel
Show all 18 types
Normal×1
Fire×1.6
Water×1
Electric×0.625
Grass×0.625
Ice×1
Fighting×0.625
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves









