- Attack
- 223
- Defense
- 173
- HP
- 186
100% CP
- RaidsLv20
- 1,651
- min 1,574
- Weather boostLv25
- 2,064
- min 1,968
- MaxLv50
- 3,266
- Lv40 2,889
At a glance
Basics
Charizard is a Fire/Flying-type Pokémon. Its 100% IV CP is 1,651 at level 20 (raids, eggs and research), 2,064 at weather-boosted level 25 and up to 3,266 at level 50. It is most vulnerable to Rock attacks (2.56×) and also weak to Water/Electric attacks (1.6×). It resists Fire/Fighting/Ground/Steel/Fairy/Grass/Bug attacks. In raids, Fire Spin + Blast Burn is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Flame Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,266 / 3,305
Charizard flies around the sky in search of powerful opponents. It breathes fire of such great heat that it melts anything. However, it never turns its fiery breath on any opponent weaker than itself.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- TMs and how to learn exclusive moves (Elite TMs and Community Day moves)Fast TMs and Charged TMs change a move at random, and they can't teach exclusive moves such as Community Day moves.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Fire Spin
Blast Burn*Best100% efficiency15.5TDO 404 - 2
Wing Attack*
Blast Burn*97% efficiency15.1TDO 393 - 3
Ember*
Blast Burn*95% efficiency14.8TDO 385 - 4
Dragon Breath*
Blast Burn*95% efficiency14.7TDO 382 - 5
Air Slash
Blast Burn*94% efficiency14.6TDO 381
Fire Spin
Overheat92% efficiencyTop 5 of 30 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more. * Exclusive moves require an Elite TM.
Learnable moves
Fast Attack5
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Fire SpinBestFire · 1s · STAB | 13 | +9 | 15.6 | 9 |
Air SlashFlying · 1s · STAB | 12 | +8 | 14.4 | 8 |
Ember*Fire · 1s · STAB | 10 | +10 | 12 | 10 |
Wing Attack*Flying · 1s · STAB | 10 | +11 | 12 | 11 |
Dragon Breath*Dragon · 0.5s | 6 | +4 | 12 | 8 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Blast Burn*BestFire · 3.5s · STAB | 120 | 50 | 41.1 | 2.88 |
OverheatFire · 4s · STAB | 160 | 100 | 48 | 1.92 |
Fire BlastFire · 4s · STAB | 140 | 100 | 42 | 1.68 |
Flamethrower*Fire · 2s · STAB | 65 | 50 | 39 | 1.56 |
Dragon ClawDragon · 1.5s | 45 | 33 | 30 | 1.36 |
Air CutterFlying · 2.5s · STAB | 55 | 50 | 26.4 | 1.32 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Charizard's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 142.2
- Actual Defense
- 112.3
- Actual HP
- 120
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Fire Spin
Blast Burn*Best100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,889 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 13 | 19.5 | 1,500 | 100.0% |
| 2 | 0 | 13 | 15 | 19.5 | 1,500 | 99.8% |
| 3 | 1 | 15 | 11 | 19.5 | 1,500 | 99.6% |
| 4 | 0 | 14 | 14 | 19.5 | 1,500 | 99.5% |
| 5 | 0 | 14 | 13 | 19.5 | 1,496 | 99.5% |
| 6 | 1 | 13 | 13 | 19.5 | 1,499 | 99.4% |
| 7 | 0 | 12 | 15 | 19.5 | 1,496 | 99.2% |
| 8 | 4 | 15 | 15 | 19 | 1,496 | 99.2% |
| 9 | 2 | 15 | 9 | 19.5 | 1,499 | 99.2% |
| 10 | 1 | 11 | 15 | 19.5 | 1,498 | 99.2% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 2
- CharizardViewing100 CandyBest moves
Fire Spin
Blast Burn
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×2.56
Rock - ×1.6
Water
Electric - ×0.625
Fire
Fighting
Ground
Steel
Fairy - ×0.39
Grass
Bug
Show all 18 types
Normal×1
Fire×0.625
Water×1.6
Electric×1.6
Grass×0.39
Ice×1
Fighting×0.625
Poison×1
Ground×0.625
Flying×1
Psychic×1
Bug×0.39
Rock×2.56
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves






Events3 past
No upcoming events are known yet.
- 2023.09.02Community Day Classic: Charmander · Exclusive move: Dragon Breath, Blast Burn
- 2020.10.17Community Day: Charmander · Exclusive move: Dragon Breath
- 2018.05.19Community Day: Charmander · Exclusive move: Blast Burn

