- Attack
- 227
- Defense
- 191
- HP
- 193
100% CP
- RaidsLv20
- 1,787
- min 1,708
- Weather boostLv25
- 2,234
- min 2,135
- MaxLv50
- 3,537
- Lv40 3,128
At a glance
Basics
Tyrantrum is a Rock/Dragon-type Pokémon. Its 100% IV CP is 1,787 at level 20 (raids, eggs and research), 2,234 at weather-boosted level 25 and up to 3,537 at level 50. It is weak to Ice/Fighting/Ground/Dragon/Steel/Fairy attacks (1.6×). It resists Normal/Electric/Poison/Flying/Fire attacks. In raids, Dragon Tail + Meteor Beam is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Despot Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,537 / 3,579
Thanks to its gargantuan jaws, which could shred thick metal plates as if they were paper, it was invincible in the ancient world it once inhabited.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Dragon Tail
Meteor BeamBest100% efficiency15.8TDO 468 - 2
Rock Throw
Meteor Beam95% efficiency14.9TDO 443 - 3
Dragon Tail
Outrage90% efficiency14.2TDO 421 - 4
Charm
Meteor Beam87% efficiency13.7TDO 405 - 5
Rock Throw
Outrage87% efficiency13.7TDO 405
Top 5 of 18 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Dragon TailBestDragon · 1s · STAB | 14 | +8 | 16.8 | 8 |
Rock ThrowRock · 1s · STAB | 13 | +8 | 15.6 | 8 |
CharmFairy · 1.5s | 20 | +11 | 13.3 | 7.3 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Meteor BeamBestRock · 2s · STAB | 140 | 100 | 84 | 1.68 |
Stone EdgeRock · 2.5s · STAB | 105 | 100 | 50.4 | 1.26 |
EarthquakeGround · 3.5s | 140 | 100 | 40 | 1.4 |
OutrageDragon · 4s · STAB | 110 | 50 | 33 | 2.64 |
Rock TombRock · 3s · STAB | 65 | 50 | 26 | 1.56 |
CrunchDark · 3s | 65 | 33 | 21.7 | 1.97 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Tyrantrum's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 144.6
- Actual Defense
- 123.1
- Actual HP
- 124
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Dragon Tail
Meteor BeamBest100% efficiencyThis is the best moveset at these stats. That's 77% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,128 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 12 | 18 | 1,498 | 100.0% |
| 2 | 0 | 13 | 14 | 18 | 1,498 | 99.9% |
| 3 | 1 | 15 | 10 | 18 | 1,497 | 99.6% |
| 4 | 2 | 14 | 10 | 18 | 1,500 | 99.5% |
| 5 | 0 | 14 | 13 | 18 | 1,498 | 99.5% |
| 6 | 0 | 14 | 12 | 18 | 1,494 | 99.5% |
| 7 | 1 | 13 | 12 | 18 | 1,497 | 99.5% |
| 8 | 2 | 12 | 12 | 18 | 1,500 | 99.4% |
| 9 | 0 | 12 | 15 | 18 | 1,498 | 99.4% |
| 10 | 0 | 12 | 14 | 18 | 1,494 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- TyrantrumViewing50 CandyDaytime onlyBest moves
Dragon Tail
Meteor Beam
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ice
Fighting
Ground
Dragon
Steel
Fairy - ×0.625
Normal
Electric
Poison
Flying - ×0.39
Fire
Show all 18 types
Normal×0.625
Fire×0.39
Water×1
Electric×0.625
Grass×1
Ice×1.6
Fighting×1.6
Poison×0.625
Ground×1.6
Flying×0.625
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1.6
Dark×1
Steel×1.6
Fairy×1.6
Offensive matchupsBased on learnable moves













RockSTAB 1.2×Rock Throw · Stone Edge · Meteor Beam · Rock TombSuper effective ×1.6
Fire
Ice
Flying
Bug
DragonSTAB 1.2×Dragon Tail · OutrageSuper effective ×1.6
Dragon
GroundEarthquakeSuper effective ×1.6
Fire
Electric
Poison
Rock
Steel
FairyCharmSuper effective ×1.6
Fighting
Dragon
Dark
DarkCrunchSuper effective ×1.6
Psychic
Ghost

