- Attack
- 46
- Defense
- 43
- HP
- 128
100% CP
- RaidsLv20
- 198
- min 170
- Weather boostLv25
- 247
- min 213
- MaxLv50
- 392
- Lv40 346
At a glance
Basics
Wishiwashi is a Water-type Pokémon. Its 100% IV CP is 198 at level 20 (raids, eggs and research), 247 at weather-boosted level 25 and up to 392 at level 50. It is weak to Electric/Grass attacks (1.6×). It resists Fire/Water/Ice/Steel attacks. In raids, Waterfall + Surf is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Small Fry Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 392 / 396
When it's in a jam, its shining eyes attract others of its kind. The light from its eyes is visible almost 25 miles away.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Waterfall
SurfBest100% efficiency4.3TDO 25 - 2
Waterfall
Aqua Tail90% efficiency3.9TDO 22 - 3
Water Gun
Surf90% efficiency3.9TDO 22 - 4
Waterfall
Brine89% efficiency3.8TDO 22 - 5
Water Gun
Aqua Tail83% efficiency3.6TDO 20
Top 5 of 9 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
WaterfallBestWater · 1s · STAB | 13 | +7 | 15.6 | 7 |
Iron TailSteel · 1s | 14 | +6 | 14 | 6 |
Water GunWater · 0.5s · STAB | 5 | +5 | 12 | 10 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
SurfBestWater · 1.5s · STAB | 60 | 50 | 48 | 1.44 |
BrineWater · 2.5s · STAB | 65 | 50 | 31.2 | 1.56 |
Aqua TailWater · 2s · STAB | 50 | 33 | 30 | 1.82 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Wishiwashi's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 36.4
- Actual Defense
- 34.6
- Actual HP
- 85
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Water Gun
SurfBest100% efficiencyThis is the best moveset at these stats. That's 81% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 346 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Wishiwashi only reaches CP 392 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 392 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 390 | 99.2% |
| 3 | 14 | 15 | 15 | 50 | 385 | 98.4% |
| 4 | 15 | 15 | 13 | 50 | 389 | 98.3% |
| 5 | 15 | 14 | 15 | 50 | 388 | 98.3% |
| 6 | 14 | 15 | 14 | 50 | 384 | 97.5% |
| 7 | 15 | 15 | 12 | 50 | 388 | 97.5% |
| 8 | 15 | 14 | 14 | 50 | 387 | 97.5% |
| 9 | 14 | 15 | 13 | 50 | 383 | 96.7% |
| 10 | 13 | 15 | 15 | 50 | 379 | 96.7% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Electric
Grass - ×0.625
Fire
Water
Ice
Steel
Show all 18 types
Normal×1
Fire×0.625
Water×0.625
Electric×1.6
Grass×1.6
Ice×0.625
Fighting×1
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves






