- Attack
- 126
- Defense
- 219
- HP
- 169
100% CP
- RaidsLv20
- 1,044
- min 982
- Weather boostLv25
- 1,305
- min 1,228
- MaxLv50
- 2,065
- Lv40 1,827
At a glance
Basics
Araquanid is a Water/Bug-type Pokémon. Its 100% IV CP is 1,044 at level 20 (raids, eggs and research), 1,305 at weather-boosted level 25 and up to 2,065 at level 50. It is weak to Electric/Flying/Rock attacks (1.6×). It resists Water/Ice/Fighting/Ground/Steel attacks. In raids, Infestation + Bug Buzz is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Water Bubble Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,065 / 2,090
It has a habit of storing things it values in its water bubble. If its Trainer doesn't watch out, Araquanid will try to put them in its bubble!
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Infestation
Bug BuzzBest100% efficiency7.6TDO 227 - 2
Bug Bite
Bug Buzz99% efficiency7.5TDO 224 - 3
Infestation
Bubble Beam85% efficiency6.5TDO 193 - 4
Bug Bite
Bubble Beam84% efficiency6.4TDO 191 - 5
Infestation
Water Pulse82% efficiency6.3TDO 187
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
InfestationBestBug · 1s · STAB | 9 | +13 | 10.8 | 13 |
Bug BiteBug · 0.5s · STAB | 5 | +6 | 12 | 12 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Bug BuzzBestBug · 3.5s · STAB | 95 | 50 | 32.6 | 2.28 |
Bubble BeamWater · 2s · STAB | 45 | 33 | 27 | 1.64 |
Water PulseWater · 3s · STAB | 65 | 50 | 26 | 1.56 |
Mirror CoatPsychic · 2.5s | 60 | 50 | 24 | 1.2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Araquanid's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 84.2
- Actual Defense
- 139.8
- Actual HP
- 109
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Bug Bite
Bug BuzzBest100% efficiencyThis is the best moveset at these stats. That's 83% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,827 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 10 | 15 | 35 | 1,500 | 100.0% |
| 2 | 0 | 15 | 11 | 35 | 1,499 | 100.0% |
| 3 | 1 | 15 | 14 | 34 | 1,500 | 100.0% |
| 4 | 0 | 15 | 14 | 34.5 | 1,500 | 99.9% |
| 5 | 0 | 15 | 13 | 34.5 | 1,496 | 99.9% |
| 6 | 0 | 15 | 15 | 34 | 1,493 | 99.9% |
| 7 | 1 | 13 | 15 | 34 | 1,498 | 99.8% |
| 8 | 0 | 13 | 15 | 34.5 | 1,498 | 99.8% |
| 9 | 0 | 11 | 14 | 35 | 1,499 | 99.7% |
| 10 | 0 | 9 | 13 | 35.5 | 1,500 | 99.6% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- AraquanidViewing50 CandyBest moves
Infestation
Bug Buzz
- Purified Pokémon need about 10% less Candy to evolve (e.g. 50 → 45 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Electric
Flying
Rock - ×0.625
Water
Ice
Fighting
Ground
Steel
Show all 18 types
Normal×1
Fire×1
Water×0.625
Electric×1.6
Grass×1
Ice×0.625
Fighting×0.625
Poison×1
Ground×0.625
Flying×1.6
Psychic×1
Bug×1
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves









