- Attack
- 129
- Defense
- 110
- HP
- 169
100% CP
- RaidsLv20
- 779
- min 727
- Weather boostLv25
- 974
- min 908
- MaxLv50
- 1,542
- Lv40 1,363
At a glance
Basics
Corvisquire is a Flying-type Pokémon. Its 100% IV CP is 779 at level 20 (raids, eggs and research), 974 at weather-boosted level 25 and up to 1,542 at level 50. It is weak to Electric/Ice/Rock attacks (1.6×). It resists Grass/Fighting/Bug/Ground attacks. In raids, Sand Attack + Sky Attack is its strongest moveset (level 40, 100% IVs). It evolves into Corviknight with 100 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Raven Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,542 / 1,560
Smart enough to use tools in battle, these Pokémon have been seen picking up rocks and flinging them or using ropes to wrap up enemies.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Sand Attack
Sky AttackBest100% efficiency9.4TDO 149 - 2
Peck
Sky Attack98% efficiency9.2TDO 146 - 3
Air Slash
Sky Attack93% efficiency8.7TDO 139 - 4
Peck
Payback75% efficiency7.0TDO 112 - 5
Sand Attack
Payback73% efficiency6.8TDO 109
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Sand AttackBestGround · 0.5s | 4 | +7 | 8 | 14 |
Air SlashFlying · 1s · STAB | 12 | +8 | 14.4 | 8 |
PeckFlying · 1s · STAB | 10 | +10 | 12 | 10 |
Charged Attack2
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Sky AttackBestFlying · 2s · STAB | 80 | 50 | 48 | 1.92 |
PaybackDark · 2s | 95 | 100 | 47.5 | 0.95 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Corvisquire's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 86.0
- Actual Defense
- 74.7
- Actual HP
- 109
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Sand Attack
Sky AttackBest100% efficiencyThis is the best moveset at these stats. That's 82% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,363 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 12 | 15 | 15 | 49.5 | 1,500 | 100.0% |
| 2 | 11 | 15 | 15 | 50 | 1,499 | 99.9% |
| 3 | 12 | 15 | 14 | 49.5 | 1,496 | 99.4% |
| 4 | 12 | 15 | 12 | 50 | 1,497 | 99.3% |
| 5 | 11 | 15 | 14 | 50 | 1,495 | 99.2% |
| 6 | 12 | 14 | 15 | 49.5 | 1,494 | 99.2% |
| 7 | 10 | 15 | 15 | 50 | 1,488 | 99.2% |
| 8 | 12 | 14 | 14 | 50 | 1,499 | 99.1% |
| 9 | 13 | 13 | 15 | 49.5 | 1,499 | 99.1% |
| 10 | 11 | 14 | 15 | 50 | 1,493 | 99.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- CorvisquireViewing25 CandyBest moves
Sand Attack
Sky Attack
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Electric
Ice
Rock - ×0.625
Grass
Fighting
Bug - ×0.39
Ground
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1.6
Grass×0.625
Ice×1.6
Fighting×0.625
Poison×1
Ground×0.39
Flying×1
Psychic×1
Bug×0.625
Rock×1.6
Ghost×1
Dragon×1
Dark×1
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves











