- Attack
- 80
- Defense
- 90
- HP
- 153
100% CP
- RaidsLv20
- 450
- min 410
- Weather boostLv25
- 562
- min 512
- MaxLv50
- 890
- Lv40 788
At a glance
Basics
Yamper is a Electric-type Pokémon. Its 100% IV CP is 450 at level 20 (raids, eggs and research), 562 at weather-boosted level 25 and up to 890 at level 50. It is weak to Ground attacks (1.6×). It resists Electric/Flying/Steel attacks. In raids, Spark + Thunder is its strongest moveset (level 40, 100% IVs). It evolves into Boltund with 50 Candy. As your buddy, it earns 1 Candy every 1 km you walk together.
- Category
- Puppy Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 890 / 901
This Pokémon is very popular as a herding dog in the Galar region. As it runs, it generates electricity from the base of its tail.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Spark
ThunderBest100% efficiency5.7TDO 69 - 2
Bite
Thunder93% efficiency5.3TDO 64 - 3
Spark
Crunch82% efficiency4.7TDO 57 - 4
Bite
Crunch81% efficiency4.6TDO 56
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
SparkBestElectric · 0.5s · STAB | 4 | +6 | 9.6 | 12 |
BiteDark · 0.5s | 6 | +4 | 12 | 8 |
Charged Attack2
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
ThunderBestElectric · 2.5s · STAB | 100 | 100 | 48 | 1.2 |
CrunchDark · 3s | 65 | 33 | 21.7 | 1.97 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Yamper's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 56.8
- Actual Defense
- 62.7
- Actual HP
- 100
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Bite
ThunderBest100% efficiencyThis is the best moveset at these stats. That's 89% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 788 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Yamper only reaches CP 890 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 890 | 100.0% |
| 2 | 15 | 15 | 14 | 50 | 888 | 99.3% |
| 3 | 15 | 14 | 15 | 50 | 886 | 99.0% |
| 4 | 14 | 15 | 15 | 50 | 881 | 98.9% |
| 5 | 15 | 15 | 13 | 50 | 885 | 98.6% |
| 6 | 15 | 14 | 14 | 50 | 884 | 98.3% |
| 7 | 14 | 15 | 14 | 50 | 878 | 98.2% |
| 8 | 15 | 13 | 15 | 50 | 882 | 98.1% |
| 9 | 14 | 14 | 15 | 50 | 877 | 98.0% |
| 10 | 13 | 15 | 15 | 50 | 872 | 97.9% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- YamperViewingBest moves
Spark
Thunder
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ground - ×0.625
Electric
Flying
Steel
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×0.625
Grass×1
Ice×1
Fighting×1
Poison×1
Ground×1.6
Flying×0.625
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves





