- Attack
- 140
- Defense
- 91
- HP
- 176
100% CP
- RaidsLv20
- 787
- min 733
- Weather boostLv25
- 983
- min 917
- MaxLv50
- 1,557
- Lv40 1,377
At a glance
Basics
Cufant is a Steel-type Pokémon. Its 100% IV CP is 787 at level 20 (raids, eggs and research), 983 at weather-boosted level 25 and up to 1,557 at level 50. It is weak to Fire/Fighting/Ground attacks (1.6×). It resists Normal/Grass/Ice/Flying/Psychic/Bug/Rock/Dragon/Steel/Fairy/Poison attacks. In raids, Rock Smash + Play Rough is its strongest moveset (level 40, 100% IVs). It evolves into Copperajah with 50 Candy. As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Copperderm Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,557 / 1,575
It digs up the ground with its trunk. It's also very strong, being able to carry loads of over five tons without any problem at all.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Rock Smash
Play RoughBest100% efficiency7.5TDO 105 - 2
Tackle
Play Rough100% efficiency7.5TDO 105 - 3
Rock Smash
Iron Head99% efficiency7.5TDO 104 - 4
Tackle
Iron Head99% efficiency7.4TDO 104 - 5
Rock Smash
Dig90% efficiency6.7TDO 94
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Rock SmashBestFighting · 1.5s | 17 | +12 | 11.3 | 8 |
TackleNormal · 0.5s | 5 | +5 | 10 | 10 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Play RoughBestFairy · 3s | 90 | 50 | 30 | 1.8 |
Iron HeadSteel · 2s · STAB | 60 | 50 | 36 | 1.44 |
DigGround · 4.5s | 100 | 50 | 22.2 | 2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Cufant's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 92.6
- Actual Defense
- 63.3
- Actual HP
- 114
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Tackle
Iron HeadBest100% efficiencyThis is the best moveset at these stats. That's 85% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,377 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 10 | 15 | 15 | 49.5 | 1,498 | 100.0% |
| 2 | 9 | 15 | 15 | 50 | 1,497 | 99.9% |
| 3 | 11 | 14 | 15 | 49.5 | 1,500 | 99.7% |
| 4 | 10 | 14 | 15 | 50 | 1,499 | 99.6% |
| 5 | 12 | 15 | 15 | 48.5 | 1,500 | 99.5% |
| 6 | 11 | 15 | 15 | 49 | 1,499 | 99.4% |
| 7 | 11 | 15 | 13 | 49.5 | 1,500 | 99.4% |
| 8 | 10 | 15 | 14 | 49.5 | 1,494 | 99.4% |
| 9 | 10 | 15 | 13 | 50 | 1,499 | 99.3% |
| 10 | 9 | 15 | 14 | 50 | 1,493 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- CufantViewingBest moves
Rock Smash
Play Rough
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Fire
Fighting
Ground - ×0.625
Normal
Grass
Ice
Flying
Psychic
Bug
Rock
Dragon
Steel
Fairy - ×0.39
Poison
Show all 18 types
Normal×0.625
Fire×1.6
Water×1
Electric×1
Grass×0.625
Ice×0.625
Fighting×1.6
Poison×0.39
Ground×1.6
Flying×0.625
Psychic×0.625
Bug×0.625
Rock×0.625
Ghost×1
Dragon×0.625
Dark×1
Steel×0.625
Fairy×0.625
Offensive matchupsBased on learnable moves










