- Attack
- 190
- Defense
- 172
- HP
- 233
100% CP
- Shadow RaidsLv20
- 1,575
- min 1,442
- Weather boostLv25
- 1,969
- min 1,803
- MaxLv50
- 3,117
- Lv40 2,757
At a glance
Basics
Shadow Alolan Muk is a Poison/Dark-type Pokémon. Its 100% IV CP is 1,575 at level 20 (Shadow Raids), 1,969 at weather-boosted level 25 and up to 3,117 at level 50. It is weak to Ground attacks (1.6×). It resists Grass/Poison/Psychic/Ghost/Dark attacks. In raids, Snarl + Brutal Swing is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Sludge Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,117 / 3,154
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
From Muk's body seeps a foul fluid that gives off a nose-bendingly horrible stench. Just one drop of this Pokémon's body fluid can turn a pool stagnant and rancid.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Snarl
Brutal SwingBest100% efficiency15.8TDO 421 - 2
Bite
Brutal Swing99% efficiency15.6TDO 416 - 3
Poison Jab
Brutal Swing97% efficiency15.3TDO 408 - 4
Snarl
Gunk Shot95% efficiency14.9TDO 398 - 5
Bite
Gunk Shot93% efficiency14.7TDO 392
Top 5 of 18 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
SnarlBestDark · 1s · STAB | 11 | +13 | 13.2 | 13 |
Poison JabPoison · 1s · STAB | 13 | +9 | 15.6 | 9 |
BiteDark · 0.5s · STAB | 6 | +4 | 14.4 | 8 |
Charged Attack6
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Brutal SwingBestDark · 2s · STAB | 65 | 33 | 39 | 2.36 |
Gunk ShotPoison · 3s · STAB | 130 | 100 | 52 | 1.56 |
Sludge WavePoison · 3s · STAB | 105 | 100 | 42 | 1.26 |
Dark PulseDark · 3s · STAB | 80 | 50 | 32 | 1.92 |
Ice PunchIce · 2s | 50 | 33 | 25 | 1.52 |
Acid SprayPoison · 3s · STAB | 20 | 50 | 8 | 0.48 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Alolan Muk's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 147.0
- Actual Defense
- 93.1
- Actual HP
- 148
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Bite
Brutal SwingBest100% efficiencyThis is the best moveset at these stats. That's 79% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,757 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 15 | 20.5 | 1,496 | 100.0% |
| 2 | 0 | 15 | 14 | 20.5 | 1,493 | 100.0% |
| 3 | 1 | 14 | 15 | 20.5 | 1,500 | 100.0% |
| 4 | 1 | 14 | 14 | 20.5 | 1,497 | 100.0% |
| 5 | 1 | 15 | 13 | 20.5 | 1,498 | 99.9% |
| 6 | 1 | 15 | 12 | 20.5 | 1,495 | 99.9% |
| 7 | 2 | 14 | 12 | 20.5 | 1,499 | 99.8% |
| 8 | 0 | 10 | 11 | 21 | 1,500 | 99.7% |
| 9 | 2 | 15 | 11 | 20.5 | 1,500 | 99.7% |
| 10 | 0 | 15 | 4 | 21 | 1,498 | 99.7% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- Shadow Alolan MukViewing50 CandyBest moves
Snarl
Brutal Swing
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ground - ×0.625
Grass
Poison
Psychic
Ghost
Dark
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×0.625
Ice×1
Fighting×1
Poison×0.625
Ground×1.6
Flying×1
Psychic×0.625
Bug×1
Rock×1
Ghost×0.625
Dragon×1
Dark×0.625
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves








