- Attack
- 268
- Defense
- 246
- HP
- 205
100% CP
- RaidsLv20
- 2,420
- min 2,327
- Weather boostLv25
- 3,025
- min 2,909
- MaxLv50
- 4,788
- Lv40 4,235
At a glance
Basics
Calyrex (Ice Rider) is a Psychic/Ice-type Pokémon. Its 100% IV CP is 2,420 at level 20 (raids, eggs and research), 3,025 at weather-boosted level 25 and up to 4,788 at level 50. It is weak to Fire/Bug/Rock/Ghost/Dark/Steel attacks (1.6×). It resists Ice/Psychic attacks. In raids, Confusion + Psychic is its strongest moveset (level 40, 100% IVs). As your buddy, it earns 1 Candy every 20 km you walk together.
- Category
- King Pokémon
- Buddy distance
- 20 km
- Second Charged Attack
- 100,000 Stardust · 100 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 4,788 / 4,845
Calyrex is a merciful Pokémon, capable of providing healing and blessings. It reigned over the Galar region in times of yore.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Confusion
PsychicBest100% efficiency16.7TDO 662 - 2
Confusion
Avalanche100% efficiency16.7TDO 662 - 3
Confusion
Psyshock89% efficiency14.8TDO 587 - 4
Confusion
Energy Ball77% efficiency12.8TDO 507 - 5
Take Down
Psychic77% efficiency12.8TDO 507
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
ConfusionBestPsychic · 1.5s · STAB | 19 | +14 | 15.2 | 9.3 |
Take DownNormal · 1s | 7 | +8 | 7 | 8 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
PsychicBestPsychic · 3s · STAB | 95 | 50 | 38 | 2.28 |
AvalancheIce · 2.5s · STAB | 85 | 50 | 40.8 | 2.04 |
PsyshockPsychic · 2.5s · STAB | 60 | 33 | 28.8 | 2.18 |
Energy BallGrass · 4s | 90 | 50 | 22.5 | 1.8 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Calyrex (Ice Rider)'s stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 169.1
- Actual Defense
- 155.9
- Actual HP
- 131
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Confusion
PsychicBest100% efficiencyThis is the best moveset at these stats. That's 75% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 4,235 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 3 | 15 | 13 | 13 | 1,499 | 100.0% |
| 2 | 2 | 15 | 14 | 13 | 1,497 | 99.6% |
| 3 | 2 | 15 | 13 | 13 | 1,494 | 99.6% |
| 4 | 3 | 14 | 14 | 13 | 1,500 | 99.6% |
| 5 | 3 | 14 | 13 | 13 | 1,496 | 99.6% |
| 6 | 4 | 13 | 13 | 13 | 1,499 | 99.6% |
| 7 | 4 | 15 | 11 | 13 | 1,498 | 99.4% |
| 8 | 0 | 4 | 11 | 13.5 | 1,500 | 99.3% |
| 9 | 1 | 15 | 15 | 13 | 1,495 | 99.3% |
| 10 | 1 | 15 | 14 | 13 | 1,492 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
Evolution
Damage takenGO multipliers
- ×1.6
Fire
Bug
Rock
Ghost
Dark
Steel - ×0.625
Ice
Psychic
Show all 18 types
Normal×1
Fire×1.6
Water×1
Electric×1
Grass×1
Ice×0.625
Fighting×1
Poison×1
Ground×1
Flying×1
Psychic×0.625
Bug×1.6
Rock×1.6
Ghost×1.6
Dragon×1
Dark×1.6
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves







