- Attack
- 116
- Defense
- 134
- HP
- 102
100% CP
- Shadow RaidsLv20
- 617
- min 535
- Weather boostLv25
- 771
- min 669
- MaxLv50
- 1,221
- Lv40 1,080
At a glance
Basics
Shadow Shellder is a Water-type Pokémon. Its 100% IV CP is 617 at level 20 (Shadow Raids), 771 at weather-boosted level 25 and up to 1,221 at level 50. It is weak to Electric/Grass attacks (1.6×). It resists Fire/Water/Ice/Steel attacks. In raids, Tackle + Razor Shell is its strongest moveset (level 40, 100% IVs). It evolves into Shadow Cloyster with 50 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Bivalve Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,221 / 1,235
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
At night, this Pokémon uses its broad tongue to burrow a hole in the seafloor sand and then sleep in it. While it is sleeping, Shellder closes its shell, but leaves its tongue hanging out.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Tackle
Razor ShellBest100% efficiency9.0TDO 91 - 2
Ice Shard
Razor Shell99% efficiency8.9TDO 90 - 3
Tackle
Bubble Beam76% efficiency6.9TDO 69 - 4
Ice Shard
Bubble Beam76% efficiency6.8TDO 68 - 5
Tackle
Water Pulse72% efficiency6.5TDO 65
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
TackleBestNormal · 0.5s | 5 | +5 | 10 | 10 |
Ice ShardIce · 1s | 10 | +10 | 10 | 10 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Razor ShellBestWater · 1.5s · STAB | 55 | 33 | 44 | 2 |
Bubble BeamWater · 2s · STAB | 45 | 33 | 27 | 1.64 |
Water PulseWater · 3s · STAB | 65 | 50 | 26 | 1.56 |
Icy WindIce · 3.5s | 65 | 33 | 18.6 | 1.97 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Shellder's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 93.9
- Actual Defense
- 74.2
- Actual HP
- 69
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Tackle
Razor ShellBest100% efficiencyThis is the best moveset at these stats. That's 83% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,080 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Shadow Shellder only reaches CP 1,221 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,221 | 100.0% |
| 2 | 15 | 14 | 15 | 50 | 1,217 | 99.3% |
| 3 | 14 | 15 | 15 | 50 | 1,211 | 99.2% |
| 4 | 15 | 15 | 14 | 50 | 1,216 | 99.0% |
| 5 | 15 | 13 | 15 | 50 | 1,213 | 98.7% |
| 6 | 14 | 14 | 15 | 50 | 1,207 | 98.6% |
| 7 | 13 | 15 | 15 | 50 | 1,202 | 98.5% |
| 8 | 15 | 14 | 14 | 50 | 1,211 | 98.3% |
| 9 | 14 | 15 | 14 | 50 | 1,206 | 98.2% |
| 10 | 15 | 12 | 15 | 50 | 1,208 | 98.0% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- Shadow ShellderViewingBest moves
Tackle
Razor Shell
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Electric
Grass - ×0.625
Fire
Water
Ice
Steel
Show all 18 types
Normal×1
Fire×0.625
Water×0.625
Electric×1.6
Grass×1.6
Ice×0.625
Fighting×1
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves






Events3 past
No upcoming events are known yet.
- 2025.03.18Spotlight Hour: Shellder · 2× Catch Stardust
- 2023.04.11Spotlight Hour: Shellder · 2× Candy for transferring
- 2020.05.05Spotlight Hour: Shellder · 2× Catch Stardust

