- Attack
- 163
- Defense
- 135
- HP
- 156
100% CP
- RaidsLv20
- 1,017
- min 957
- Weather boostLv25
- 1,271
- min 1,197
- MaxLv50
- 2,012
- Lv40 1,780
At a glance
Basics
Dragonair is a Dragon-type Pokémon. Its 100% IV CP is 1,017 at level 20 (raids, eggs and research), 1,271 at weather-boosted level 25 and up to 2,012 at level 50. It is weak to Ice/Dragon/Fairy attacks (1.6×). It resists Fire/Water/Electric/Grass attacks. In raids, Dragon Breath + Dragon Pulse is its strongest moveset (level 40, 100% IVs). It evolves into Dragonite with 100 Candy. As your buddy, it earns 1 Candy every 5 km you walk together.
- Category
- Dragon Pokémon
- Buddy distance
- 5 km
- Second Charged Attack
- 75,000 Stardust · 75 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,012 / 2,036
Dragonair stores an enormous amount of energy inside its body. It is said to alter weather conditions in its vicinity by discharging energy from the crystals on its neck and tail.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
- Choosing IVs for PvP (low Attack wins in Great and Ultra League)In leagues with a CP cap, the lower the Attack IV, the higher you can level up within the same CP, which makes Defense and HP bigger.
Best movesetsLv40 · 15/15/15 IVs
- 1
Dragon Breath
Dragon PulseBest100% efficiency9.2TDO 163 - 2
Iron Tail
Dragon Pulse96% efficiency8.8TDO 156 - 3
Dragon Breath
Aqua Tail87% efficiency8.0TDO 142 - 4
Dragon Breath
Body Slam87% efficiency8.0TDO 142 - 5
Iron Tail
Aqua Tail84% efficiency7.7TDO 138
Top 5 of 8 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Dragon BreathBestDragon · 0.5s · STAB | 6 | +4 | 14.4 | 8 |
Iron TailSteel · 1s | 14 | +6 | 14 | 6 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Dragon PulseBestDragon · 3.5s · STAB | 90 | 50 | 30.9 | 2.16 |
Aqua TailWater · 2s | 50 | 33 | 25 | 1.52 |
Body SlamNormal · 2s | 50 | 33 | 25 | 1.52 |
WrapNormal · 3s | 60 | 33 | 20 | 1.82 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Dragonair's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 106.3
- Actual Defense
- 89.6
- Actual HP
- 102
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Dragon Breath
Dragon PulseBest100% efficiencyThis is the best moveset at these stats. That's 84% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,780 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 1 | 15 | 15 | 34 | 1,499 | 100.0% |
| 2 | 0 | 12 | 15 | 35 | 1,498 | 99.7% |
| 3 | 0 | 13 | 14 | 35 | 1,499 | 99.6% |
| 4 | 0 | 14 | 15 | 34.5 | 1,497 | 99.5% |
| 5 | 0 | 14 | 13 | 35 | 1,500 | 99.5% |
| 6 | 0 | 15 | 15 | 34 | 1,490 | 99.4% |
| 7 | 0 | 15 | 14 | 34.5 | 1,498 | 99.4% |
| 8 | 0 | 15 | 13 | 34.5 | 1,493 | 99.4% |
| 9 | 0 | 15 | 12 | 35 | 1,500 | 99.4% |
| 10 | 0 | 15 | 11 | 35 | 1,496 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Stage 1
- DragonairViewing25 CandyBest moves
Dragon Breath
Dragon Pulse
- Purified Pokémon need about 10% less Candy to evolve (e.g. 25 → 22 Candy).
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ice
Dragon
Fairy - ×0.625
Fire
Water
Electric
Grass
Show all 18 types
Normal×1
Fire×0.625
Water×0.625
Electric×0.625
Grass×0.625
Ice×1.6
Fighting×1
Poison×1
Ground×1
Flying×1
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1.6
Dark×1
Steel×1
Fairy×1.6
Offensive matchupsBased on learnable moves







