- Attack
- 134
- Defense
- 89
- HP
- 120
100% CP
- Shadow RaidsLv20
- 630
- min 546
- Weather boostLv25
- 787
- min 683
- MaxLv50
- 1,246
- Lv40 1,102
At a glance
Basics
Shadow Natu is a Psychic/Flying-type Pokémon. Its 100% IV CP is 630 at level 20 (Shadow Raids), 787 at weather-boosted level 25 and up to 1,246 at level 50. It is weak to Electric/Ice/Rock/Ghost/Dark attacks (1.6×). It resists Grass/Psychic/Fighting/Ground attacks. In raids, Quick Attack + Drill Peck is its strongest moveset (level 40, 100% IVs). It evolves into Shadow Xatu with 50 Candy. As your buddy, it earns 1 Candy every 3 km you walk together.
- Category
- Tiny Bird Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 60,000 Stardust · 60 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 1,246 / 1,261
- Shadow modifiers
- Attack ×1.2, Defense ×0.83 in battle (not shown in CP)
Natu cannot fly because its wings are not yet fully grown. If your eyes meet with this Pokémon's eyes, it will stare back intently at you. But if you move even slightly, it will hop away to safety.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Shadow Pokémon: when to purifyShadow Pokémon have 1.2× Attack but also take more damage, and they cost 1.2× Stardust and Candy to power up.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Quick Attack
Drill PeckBest100% efficiency10.7TDO 87 - 2
Peck
Drill Peck97% efficiency10.4TDO 84 - 3
Quick Attack
Psyshock88% efficiency9.5TDO 76 - 4
Peck
Psyshock86% efficiency9.2TDO 74 - 5
Quick Attack
Night Shade69% efficiency7.4TDO 59
Top 5 of 6 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Shadow modifiers (1.2× Attack, 0.83× Defense) are included. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack2
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Quick AttackBestNormal · 1s | 10 | +13 | 10 | 13 |
PeckFlying · 1s · STAB | 10 | +10 | 12 | 10 |
Charged Attack3
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Drill PeckBestFlying · 2.5s · STAB | 70 | 33 | 33.6 | 2.55 |
PsyshockPsychic · 2.5s · STAB | 60 | 33 | 28.8 | 2.18 |
Night ShadeGhost · 2.5s | 60 | 50 | 24 | 1.2 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
Calculate with your Pokémon
Move the sliders or enter a CP and Shadow Natu's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 106.8
- Actual Defense
- 51.8
- Actual HP
- 80
Actual stat = (base stat + IV) × level multiplier. Shadow ×1.2 Attack and ×0.83 Defense are included (not in the in-game CP). Level 51 is the Best Buddy boost.
Move performance at these stats
Quick Attack
Drill PeckBest100% efficiencyThis is the best moveset at these stats. That's 78% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 270,000
- Candy
- 312
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 1,102 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
Shadow Natu only reaches CP 1,246 at level 50 with 100% IVs, so it can't reach this league's cap. In that case, higher IVs are better.
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 15 | 15 | 15 | 50 | 1,246 | 100.0% |
| 2 | 14 | 15 | 15 | 50 | 1,238 | 99.3% |
| 3 | 15 | 15 | 14 | 50 | 1,242 | 99.1% |
| 4 | 15 | 14 | 15 | 50 | 1,240 | 99.0% |
| 5 | 13 | 15 | 15 | 50 | 1,229 | 98.7% |
| 6 | 14 | 15 | 14 | 50 | 1,233 | 98.4% |
| 7 | 14 | 14 | 15 | 50 | 1,232 | 98.4% |
| 8 | 15 | 15 | 13 | 50 | 1,237 | 98.2% |
| 9 | 15 | 14 | 14 | 50 | 1,236 | 98.2% |
| 10 | 15 | 13 | 15 | 50 | 1,234 | 98.1% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Base
- Shadow NatuViewingBest moves
Quick Attack
Drill Peck
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Electric
Ice
Rock
Ghost
Dark - ×0.625
Grass
Psychic - ×0.39
Fighting
Ground
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1.6
Grass×0.625
Ice×1.6
Fighting×0.39
Poison×1
Ground×0.39
Flying×1
Psychic×0.625
Bug×1
Rock×1.6
Ghost×1.6
Dragon×1
Dark×1.6
Steel×1
Fairy×1
Offensive matchupsBased on learnable moves






Events1 past
No upcoming events are known yet.
- 2021.07.27Spotlight Hour: Natu · 2× evolution XP

