- Attack
- 277
- Defense
- 203
- HP
- 155
100% CP
- RaidsLv20
- 2,006
- min 1,920
- Weather boostLv25
- 2,507
- min 2,400
- MaxLv50
- 3,969
- Lv40 3,510
At a glance
Basics
Mega Raichu X is a Electric-type Pokémon. In its Mega Evolved form, its 100% IV CP is 2,006 at level 20, 2,507 at level 25 and up to 3,969 at level 50. It is weak to Ground attacks (1.6×). It resists Electric/Flying/Steel attacks. In raids, Thunder Shock + Wild Charge is its strongest moveset (level 40, 100% IVs).
- Category
- Mouse Pokémon
- Buddy distance
- 1 km
- Second Charged Attack
- 10,000 Stardust · 25 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 3,969 / 4,016
If the electrical sacs become excessively charged, Raichu plants its tail in the ground and discharges. Scorched patches of ground will be found near this Pokémon's nest.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Mega Evolution guide (Mega Energy and Mega Level)Mega Evolution spends Mega Energy to make a Pokémon stronger for a set time, and in raids it also powers up everyone attacking with the same type.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Thunder Shock
Wild ChargeBest100% efficiency17.8TDO 458 - 2
Spark
Wild Charge96% efficiency17.1TDO 439 - 3
Volt Switch
Wild Charge96% efficiency17.1TDO 438 - 4
Thunder Shock
Volt Tackle95% efficiency16.9TDO 433 - 5
Spark
Volt Tackle92% efficiency16.5TDO 423
Top 5 of 32 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack4
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
Thunder ShockBestElectric · 0.5s · STAB | 4 | +7 | 9.6 | 14 |
CharmFairy · 1.5s | 20 | +11 | 13.3 | 7.3 |
Volt SwitchElectric · 1.5s · STAB | 13 | +20 | 10.4 | 13.3 |
SparkElectric · 0.5s · STAB | 4 | +6 | 9.6 | 12 |
Charged Attack8
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Wild ChargeBestElectric · 2.5s · STAB | 90 | 50 | 43.2 | 2.16 |
Thunder*Electric · 2.5s · STAB | 100 | 100 | 48 | 1.2 |
Skull BashNormal · 3s | 130 | 100 | 43.3 | 1.3 |
SurfWater · 1.5s | 60 | 50 | 40 | 1.2 |
TrailblazeGrass · 2s | 65 | 50 | 32.5 | 1.3 |
Volt TackleElectric · 3.5s · STAB | 90 | 33 | 30.9 | 3.27 |
Thunder PunchElectric · 2s · STAB | 50 | 33 | 30 | 1.82 |
Brick BreakFighting · 1.5s | 40 | 33 | 26.7 | 1.21 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Mega Raichu X's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 174.4
- Actual Defense
- 130.2
- Actual HP
- 101
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Thunder Shock
Wild ChargeBest100% efficiencyThis is the best moveset at these stats. That's 76% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 3,510 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 15 | 10 | 16 | 1,500 | 100.0% |
| 2 | 0 | 10 | 14 | 16 | 1,500 | 99.9% |
| 3 | 0 | 12 | 12 | 16 | 1,498 | 99.7% |
| 4 | 1 | 11 | 12 | 16 | 1,500 | 99.6% |
| 5 | 0 | 14 | 10 | 16 | 1,496 | 99.5% |
| 6 | 0 | 9 | 14 | 16 | 1,497 | 99.5% |
| 7 | 1 | 13 | 10 | 16 | 1,498 | 99.4% |
| 8 | 4 | 15 | 15 | 15.5 | 1,496 | 99.4% |
| 9 | 1 | 8 | 14 | 16 | 1,498 | 99.3% |
| 10 | 2 | 12 | 10 | 16 | 1,500 | 99.3% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Mega Raichu XViewing300 Mega Energy60 after the firstBest moves
Thunder Shock
Wild Charge - Mega Raichu Y300 Mega Energy60 after the firstBest moves
Thunder Shock
Wild Charge
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Ground - ×0.625
Electric
Flying
Steel
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×0.625
Grass×1
Ice×1
Fighting×1
Poison×1
Ground×1.6
Flying×0.625
Psychic×1
Bug×1
Rock×1
Ghost×1
Dragon×1
Dark×1
Steel×0.625
Fairy×1
Offensive matchupsBased on learnable moves











ElectricSTAB 1.2×Spark · Thunder Shock · Volt Switch · Thunder · Thunder Punch · Wild Charge · Volt TackleSuper effective ×1.6
Water
Flying
FightingBrick BreakSuper effective ×1.6
Normal
Ice
Rock
Dark
Steel
FairyCharmSuper effective ×1.6
Fighting
Dragon
Dark
GrassTrailblazeSuper effective ×1.6
Water
Ground
Rock
WaterSurfSuper effective ×1.6
Fire
Ground
Rock
NormalSkull BashSuper effective ×1.6None (neutral or worse against every type)

