- Attack
- 147
- Defense
- 239
- HP
- 230
100% CP
- RaidsLv20
- 1,442
- min 1,369
- Weather boostLv25
- 1,802
- min 1,712
- MaxLv50
- 2,853
- Lv40 2,524
At a glance
Basics
Mega Audino is a Normal/Fairy-type Pokémon. In its Mega Evolved form, its 100% IV CP is 1,442 at level 20, 1,802 at level 25 and up to 2,853 at level 50. It is weak to Poison/Steel attacks (1.6×). It resists Bug/Dark/Ghost/Dragon attacks. In raids, Pound + Hyper Beam is its strongest moveset (level 40, 100% IVs).
- Category
- Hearing Pokémon
- Buddy distance
- 3 km
- Second Charged Attack
- 50,000 Stardust · 50 Candy
- Max CP · Lv50 / Lv51 (Best Buddy)
- 2,853 / 2,887
It touches others with the feelers on its ears, using the sound of their heartbeats to tell how they are feeling.
All values are for Pokémon GO; main-series values are not listed. The Pokédex entry is the game's own English text.
Related tips
- Mega Evolution guide (Mega Energy and Mega Level)Mega Evolution spends Mega Energy to make a Pokémon stronger for a set time, and in raids it also powers up everyone attacking with the same type.
- How to read IVs and appraisalsIVs run from 0 to 15 for each of Attack, Defense and HP, and appraisal stars are set by the sum of the three (0–45).
- What to power up first (power-up priorities for beginners)Stardust is limited, so first power up strong counters you'll use for a long time across many raids.
Best movesetsLv40 · 15/15/15 IVs
- 1
Pound
Hyper BeamBest100% efficiency9.5TDO 407 - 2
Pound
Dazzling Gleam99% efficiency9.4TDO 405 - 3
Zen Headbutt
Dazzling Gleam92% efficiency8.7TDO 374 - 4
Charge Beam
Dazzling Gleam90% efficiency8.6TDO 368 - 5
Zen Headbutt
Hyper Beam90% efficiency8.5TDO 367
Top 5 of 12 movesets.
Raid and Gym efficiency against an ordinary neutral 5-star boss. DPS is damage per second, TDO is total damage dealt before fainting, and efficiency compares (DPS³ × TDO)^¼ with the top moveset. Against a specific boss, moves of the types it's weak to do more.
Learnable moves
Fast Attack3
| Moves | Power | Energy | DPS | EPS |
|---|---|---|---|---|
PoundBestNormal · 0.5s · STAB | 6 | +5 | 14.4 | 10 |
Zen HeadbuttPsychic · 1s | 11 | +9 | 11 | 9 |
Charge BeamElectric · 1s | 7 | +14 | 7 | 14 |
Charged Attack4
| Moves | Power | Energy | DPS | DPE |
|---|---|---|---|---|
Hyper BeamBestNormal · 4s · STAB | 150 | 100 | 45 | 1.8 |
Dazzling GleamFairy · 3.5s · STAB | 100 | 50 | 34.3 | 2.4 |
Body Slam*Normal · 2s · STAB | 50 | 33 | 30 | 1.82 |
Disarming VoiceFairy · 4s · STAB | 70 | 33 | 21 | 2.55 |
- DPS is damage per second, EPS energy per second and DPE damage per energy. A Charged Attack costing 100 energy uses 1 bar, 50 uses 2 bars and 33 uses 3 bars.
- STAB (same-type attack bonus) applies to moves of the Pokémon's own type, which deal 1.2× damage (included in DPS, DPT and DPE).
- * Exclusive move: a move that was only available during events such as Community Day. It now requires an Elite TM.
Calculate with your Pokémon
Move the sliders or enter a CP and Mega Audino's stats, move performance and power-up cost update instantly.
Enter the CP shown in the game to find the closest level for these IVs.
- Actual Attack
- 96.8
- Actual Defense
- 151.7
- Actual HP
- 146
Actual stat = (base stat + IV) × level multiplier. Level 51 is the Best Buddy boost.
Move performance at these stats
Pound
Hyper BeamBest100% efficiencyThis is the best moveset at these stats. That's 86% of the same moveset's DPS at Lv40 with 15/15/15.
Raid calculation against a neutral 5-star boss. * Exclusive moves need an Elite TM.
Power-up cost
- Stardust
- 225,000
- Candy
- 248
- Candy XL
- 0
Lv 20 → 40: 40 power-ups, CP 2,524 after
Based on the game's power-up cost table. Shadow costs 1.2× and purified 0.9× (rounded up per power-up); Lucky Pokémon pay half the Stardust. Event bonuses are not included.
IV rankings by leagueBy stat product
| Rank | Attack | Defense | HP | Level | CP | vs. #1 |
|---|---|---|---|---|---|---|
| 1 | 0 | 14 | 14 | 23 | 1,499 | 100.0% |
| 2 | 0 | 15 | 13 | 23 | 1,498 | 99.8% |
| 3 | 0 | 15 | 12 | 23 | 1,495 | 99.8% |
| 4 | 1 | 13 | 12 | 23 | 1,500 | 99.6% |
| 5 | 0 | 13 | 15 | 23 | 1,499 | 99.6% |
| 6 | 0 | 13 | 14 | 23 | 1,496 | 99.6% |
| 7 | 1 | 11 | 14 | 23 | 1,500 | 99.5% |
| 8 | 1 | 14 | 11 | 23 | 1,499 | 99.4% |
| 9 | 0 | 14 | 13 | 23 | 1,495 | 99.4% |
| 10 | 0 | 14 | 12 | 23 | 1,492 | 99.4% |
Stat product = Attack × Defense × HP (up to level 50, excluding Best Buddy). It shows how long a Pokémon lasts under the same CP cap and doesn't include move matchups.
EvolutionFrom game data
- Mega AudinoViewing200 Mega Energy40 after the firstBest moves
Pound
Hyper Beam
- Mega Energy comes from Mega Raids and walking with your buddy. After the first Mega Evolution, it takes less energy next time.
- Best moves are the top raid moveset at level 40 with 15/15/15 IVs.
Damage takenGO multipliers
- ×1.6
Poison
Steel - ×0.625
Bug
Dark - ×0.39
Ghost
Dragon
Show all 18 types
Normal×1
Fire×1
Water×1
Electric×1
Grass×1
Ice×1
Fighting×1
Poison×1.6
Ground×1
Flying×1
Psychic×1
Bug×0.625
Rock×1
Ghost×0.39
Dragon×0.39
Dark×0.625
Steel×1.6
Fairy×1
Offensive matchupsBased on learnable moves







